tybeefox


Tylah Heil

  • A lightweight Promises library derived from RSG C# Promises.

    published 2.1.1 a year ago
  • Adds menu items and a shortcut (Shift + P) for settling Rigidbodies within the Unity Editor.

    published 1.0.0 3 years ago
  • A tool for quickly replacing multiple objects at once within the Unity Editor.

    published 1.0.3 3 years ago
  • A lightweight Object Pooling solution for Unity.

    published 1.0.4 a year ago
  • A Replacement Inspector for Unity's Transform Component.

    published 1.0.1 3 years ago
  • A simple Unity utility that allows the user to cycle through Prefabs in the Scene View using 'Alt + Mouse Scroll'.

    published 1.0.0 3 years ago
  • An Asset Preprocessor used for automatically configuring import options for Models, Textures, and Audio assets within the Unity editor.

    published 1.0.1 3 years ago
  • The Vulpes Menu Framework is a Promise driven menu system that serves as a companion to Unity’s built-in UI system.

    published 2.1.1 a year ago
  • The Vulpes Transitions package is a Promise driven transition system that provides a number of components that can be used as a substitute for common animations such as moving a Transform between two points or fading a CanvasGroup in or out.

    published 1.0.6 a year ago