- published 1.0.0 5 years ago
Cocos Creator 3D is a cross-platform 3D game engine written in Javascript, licensed under MIT.
published 0.1.2 5 years ago- published 1.0.0 5 years ago
A tool to convert between cc asset and glTF.
published 1.0.10 5 years agoThis folder is used to publish @cocos/creator-3d-types NPM package, a package cotaining TypeScript declaration files for Cocos Creator 3D.
published 1.0.3 5 years ago- published 1.0.5 5 years ago
- published 1.0.0 5 years ago
- published 1.0.6 5 years ago
A lightweight 3D physics engine written in JavaScript.
published 1.2.8 3 years agoThis is a git branch which behaves like a git mirror of NPM package [@cocos/fbx2gltf](https://www.npmjs.com/package/@cocos/fbx2gltf). Note this is not same as NPM package [fbx2gltf](https://www.npmjs.com/package/fbx2gltf).
published 1.0.5 5 years agoDirect port of the Bullet physics engine to JavaScript using Emscripten
published 1.2.0 3 years agoForce a File or Reflection (symbol) to be @internal or @external
published 1.0.1 4 years agoTypedoc plugin which localize your documentation
published 1.0.0 4 years agoThis is a FBX to glTF file format converter that works in Node.js environment.
published 1.0.0-alpha.0 4 years agoCopyright (c) 2019 NVIDIA Corporation. All rights reserved.
published 1.0.8 3 years agoBabel plugin to route your dynamic import.
published 1.0.2 4 years agoCocos fork of [DragonBonesJS](https://github.com/DragonBones/DragonBonesJS) based on V5.7.0
published 1.0.2 3 years agoFor publish Bullet js/wasm library to **@cocos/bullet**.
published 1.0.8-exp.2 2 years ago- published 1.2.3 5 days ago