Patricio Gonzalez Vivo

  • Simple GLSL Fragment Shader Sandbox

    published 0.2.6 a year ago
  • Simple GLSL Fragment Shader Editor

    published 0.0.24 a year ago
  • Simple Shader gallery from glslEditors

    published 0.0.9 8 years ago
  • Openframe extension which adds support for maps via tangram-es

    published 0.2.16 8 years ago
  • lygia, it's a granular and multi-language shader library designed for performance and flexibility

    published 1.1.3 a year ago
  • This package helps to resolve the #includes in a lygia shader, glsl or hlsl

    published 1.0.4 a year ago
  • deprecated and replaced by glsl-pipeline

    published 1.0.6 7 months ago
  • Prototype complex pipelines directly from a single shader by branching it into stages using React Three Fiber/React.

    published 2.0.6 6 months ago