patriciogv


Patricio Gonzalez Vivo

  • Simple GLSL Fragment Shader Sandbox

    published version 0.2.6, 2 years ago
  • Simple GLSL Fragment Shader Editor

    published version 0.0.24, 2 years ago
  • Simple Shader gallery from glslEditors

    published version 0.0.9, 9 years ago
  • Openframe extension which adds support for maps via tangram-es

    published version 0.2.16, 9 years ago
  • lygia, it's a granular and multi-language shader library designed for performance and flexibility

    published version 1.3.0, 5 months ago
  • This package helps to resolve the #includes in a lygia shader, glsl or hlsl

    published version 1.0.4, 2 years ago
  • deprecated and replaced by glsl-pipeline

    published version 1.0.6, 2 years ago
  • Prototype complex pipelines directly from a single shader by branching it into stages using React Three Fiber/React.

    published version 4.1.0, 6 months ago