mrmaxm


  • Provides ability to subscribe and emit events in sync manner. With focus on performance and memory efficiency.

    published version 0.1.4, 4 years ago
  • An observer is a wrapper over JSON data, that provides an interface to know when data is changed, with a focus on performance and memory efficiency. For data-centric design, this provides a modular and robust architecture for applications with various dat

    published version 1.1.1, 4 years ago
  • A tap library, abstracts away from mouse/touch providing source agnostic sync access to the user input.

    published version 0.1.2, 4 years ago
  • This is a solution to run [PlayCanvas engine](https://github.com/playcanvas/engine) on the back-end for authoritative multiplayer games and applications. Which takes care of network synchronization, mesh-communication, and allows you to focus on gameplay

    published version 0.6.1, 2 years ago