maximequiblier


  • THREE.JS Cone class, on the model of THREE.Sphere class.

    published version 1.0.5, 5 years ago
  • THREE.JS Cylinder class, on the model of THREE.Sphere class.

    published version 1.0.3, 5 years ago
  • An unbiased pass for Super Sampling Anti Aliasing in THREE.JS

    published version 3.122.2, 3 years ago
  • Implements a MeshWorldNormalMaterial packing normals in RGB values like MeshNormalMaterial but for world space normals instead of view space normals.

    published version 1.0.8, 4 years ago
  • GLSL and javascript methods to pack numbers into RGBA values, on CPU and GPU, and read them back on CPU or GPU.

    published version 1.2.0, 6 years ago
  • Implements a MeshWorldPositionMaterial, MeshViewPositionMaterial and native MeshRGBADepthMaterial for saving 3D positions into a texture.

    published version 1.0.6, 4 years ago
  • Some tools to debug WebGLRenderTarget, and especially download their content as images.

    published version 2.130.0, 3 years ago
  • Patch the WebGLRenderer class to add automatic update for some extra uniforms like viewMatrixInverse or projectionMatrixInverse. Update will be done at automatically at render without relying on manually defined onBeforeRender callbacks.

    published version 1.0.2, 6 years ago
  • A class to handle Camera movement and type with some advanced options.

    published version 4.130.1, 3 years ago
  • Function to clean up a whole Object3D hierarchy in THREE.JS

    published version 3.130.0, 3 years ago
  • 3D object to draw a ViewCube. This lib is only the 3D object to be renderered, and its highlights. No camera mouvement is implemented.

    published version 2.130.1, 3 years ago
  • 3D object to draw a transformation handler. This lib is only the 3D object to be renderered, and its highlights. No transformation controls is implemented.

    published version 2.130.1, 3 years ago
  • THREE.JS ConeFrustum class, on the model of THREE.Sphere class.

    published version 2.130.1, 3 years ago