kjscheibo


Kirk Scheibelhut

  • Minimal utility for tracking performance

    published version 0.2.0, 4 years ago
  • Minimal utility for managing projects with sub-packages

    published version 4.1.0, 4 years ago
  • Low-level wrapper around Smogon's analyses and usage statistics

    published version 3.1.17, a month ago
  • Type definitions common across Pokemon Showdown

    published version 4.0.0, a year ago
  • ESLint configuration from @pkmn based on Pokémon Showdown's style

    published version 9.8.0, a month ago
  • Parsing logic for Pokémon Showdown sets and teams

    published version 5.1.2, a year ago
  • Common Pokémon Showdown Dex types shared by @pkmn/dex and @pkmn/sim

    published version 0.9.34, 5 days ago
  • A unification of Pokémon Showdown's client's and server's data layers

    published version 0.9.34, 5 days ago
  • An automatically generated extraction of just the simulator portion of Pokémon Showdown

    published version 0.9.34, 5 days ago
  • A forked implementation of the Pokémon Showdown client's data layer

    published version 0.9.34, 5 days ago
  • Support for non-standard mods to @pkmn/sim and @pkmn/dex

    published version 0.9.34, 5 days ago
  • Parsing logic for Pokémon Showdown's PROTOCOL and SIM-PROTOCOL

    published version 0.6.33, 5 days ago
  • Client battle engine for Pokémon Showdown

    published version 0.6.33, 5 days ago
  • Library for building Pokémon Showdown client UIs

    published version 0.6.33, 5 days ago
  • Random team generation logic for Pokémon Showdown's Random Battle formats

    published version 0.9.34, 5 days ago
  • Logic for displaying Pokémon Showdown's sprite/icon resources

    published version 0.2.37, 2 months ago
  • Logic for authenticating with Pokémon Showdown

    published version 0.2.0, a year ago
  • A rich client for processed and aggregated Smogon analysis and moveset information

    published version 0.5.20, a month ago
  • Middleware wrapper logic for asynchronous functions

    published version 0.0.2, 4 years ago
  • Logic for processing usage stats from Pokémon Showdown battle simulator logs

    published version 0.2.28, a month ago
  • ESLint configuration from @krytis based on pkmn/Pokémon Showdown's style

    published version 0.2.1, 3 years ago
  • An automatically generated extraction of Pokémon Showdown's streams library

    published version 1.1.0, 2 years ago
  • Library for manipulating and displaying Pokémon stats, spreads, and ranges

    published version 0.1.0, 2 years ago
  • Logic for anonymizing Pokémon Showdown battle simulator logs

    published version 0.1.25, a month ago
  • A minimal, complete, Pokémon battle simulation engine optimized for performance

    published version 0.1.0-dev.207fa86a, 2 years ago
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