kazmer


Avaer
  • Graphicsmagick with an extra function for scale-cropping images:

    published 1.0.0 11 years ago
  • Simpler, saltable sha-3.

    published 1.0.0 11 years ago
  • Pixelated unicorns for your server.

    published 1.0.0 11 years ago
  • immutablejs patch-based synchronization

    published 0.0.1 8 years ago
  • Convert any dom tree to an image element

    published 3.0.3 8 years ago
  • Random string generator

    published 1.0.10 7 years ago
  • Minecraft-style terrain generation seeded noise functions

    published 3.0.15 7 years ago
  • published 0.0.1 8 years ago
  • published 1.0.0 8 years ago
  • Simplex noise scaled to a uniform distribution

    published 0.0.6 7 years ago
  • Polygon art generated from a random seed

    published 0.0.5 8 years ago
  • canvas element polyfill for the backend

    published 0.0.5 8 years ago
  • Pack rectangles (or images) into a rectangle (or canvas texture atlas).

    published 0.0.0 8 years ago
  • Next-generation browser OS utilities

    published 0.0.1 8 years ago
  • Procedurally generated pixel creatures in JS + HTML canvas

    published 0.0.17 7 years ago
  • Three.js VR world procedurally generated in the browser.

    published 0.0.1 8 years ago
  • Voxel meshing for threejs

    published 0.0.1 7 years ago
  • Bullet Physics 3 server for node.js. Designed for multiple realtime clients.

    published 0.0.2 7 years ago
  • published 0.0.1 7 years ago
  • Keyed in-memory mutexes

    published 0.0.2 7 years ago
  • Certificate generation utils

    published 0.0.7 7 years ago
  • Node file system hasher

    published 0.0.5 7 years ago
  • Load 3D models from various formats and place them in the world scene.

    published 0.0.7 6 years ago
  • A full-stack Javascript plugin system for modern web apps, built around `npm`.

    published 0.0.164 6 years ago
  • Every planet procedural

    published 0.0.5 7 years ago
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