Collision library with a cache for efficiency, and support for wrap-around
Framework to manage distributed WebRTC servers that communicate with browser clients
Save bandwidth by patching SVG files instead of downloading them multiple times
Use WebRTC in Node.js via a hidden Electron process -- forked because the previous maintainer is unavailable
Yet another "actual proper way" to write JS.
Show DrawCalls, FPS, Texture Count on PIXI, Phaser projects
Epics without redux-observable
Library to check that a level file is valid