Convenient definitions for a triangle covering the full screen in WebGL - BYORenderer
published version 1.2.1, 3 years agoSimple utils around JS arrays for flexible and terse code - new arrays by default (for FP/immutable), mutate if specified (to reuse memory).
published version 0.0.6, 4 years agoOptical flow for WebGL - BYORenderer.
published version 1.6.3, 3 months agoBéziers from Node code generator - for any `mix`-able type/dimension, any number of control points, GLSL or similar.
published version 1.1.2, 5 years agoCustom histograms using scatter approach in WebGL - BYORenderer (based on `regl`).
published version 1.0.2, 5 years agoSmall GLSL utility for aspect ratios in 1-4 dimensions.
published version 2.0.1, a year agoSmall utility to handle paths for different hosts - for hosting on local/Github/etc.
published version 1.1.1, 5 years agoSmall utility to handle paths for different hosts - for hosting on local/Github/etc.
published version 1.1.2, 5 years agoSimple time-stepping - frame, real-time, constant-step - via any API.
published version 0.2.1, 3 years agoSimple utils around JS lists (array-like) for flexible and terse code - new arrays by default (for FP/immutable), mutate if specified (to reuse memory).
published version 0.1.4, 3 years agoGLSL Verlet integration in 1-4 dimensions.
published version 0.1.1, 3 years ago`gl-gpgpu` - GPGPU state-stepping - declaratively maps optimal draw passes, shaders, GL resources, inputs, outputs - lets you focus on your logic, BYO-renderer.
published version 0.11.2, 3 months ago