davidmillet


  • David's Entity Component System - Lightweight JavaScript Entity Component System Library

    published 0.0.4 7 years ago
  • Game engine with client/server architecture using DECS

    published 0.0.1 8 years ago
  • Store, stream, and playback your game state on client and server.

    published 0.0.22 5 years ago
  • Fresh version of the lightweight key state detection library

    published 0.0.1 8 years ago
  • Utility for building, cloning, and combining objects

    published 0.0.2 7 years ago
  • Utility to iterate over tests with sets of test data

    published 0.0.2 7 years ago