Numerous Pulsating Martians

    ataber


    Andrew Taber

    Packages 13

    • A minimal 3D cylindrical geometry, including normals, UVs, and mesh.

      published 1.0.3 2 years ago
    • Surface Simplification via Quadric Error Metrics

      published 2.0.0 4 years ago
    • Calculate mass properties of a mesh

      published 1.0.0 4 years ago
    • Iteratively split edges to get a more uniform tessellation

      published 1.0.2 4 years ago
    • Iteratively split triangles to get a more uniform tessellation

      published 1.0.1 4 years ago
    • Consistently orient manifold patches of a 2D simplicial complex

      published 1.0.4 4 years ago
    • Extract manifold patches from a mesh

      published 1.0.0 4 years ago
    • Gaussian quadrature for a triangle

      published 1.0.0 4 years ago
    • Compute winding number for a mesh

      published 1.0.0 4 years ago
    • Pick a random point in a triangle

      published 1.0.1 4 years ago
    • Pick a random point on a unit sphere in 3D

      published 1.0.0 4 years ago
    • Globally orient mesh using raytracing heuristics

      published 2.0.0 4 years ago
    • Extract a patch from a mesh given a seed face using dihedral angle heuristics.

      published 1.0.1 2 years ago