Packages 13
A minimal 3D cylindrical geometry, including normals, UVs, and mesh.
published 1.0.3 4 years agoIteratively split edges to get a more uniform tessellation
published 1.0.2 6 years agoIteratively split triangles to get a more uniform tessellation
published 1.0.1 6 years agoConsistently orient manifold patches of a 2D simplicial complex
published 1.0.4 5 years agoExtract a patch from a mesh given a seed face using dihedral angle heuristics.
published 1.0.1 4 years ago