archmoj


Mojtaba Samimi

  • Infer the scope of each token in an array of GLSL tokens

    published version 1.1.2, 9 years ago
  • Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.

    published version 2.0.2, 9 years ago
  • "Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.

    published version 1.0.2, 10 years ago
  • Smooth minimum functions for GLSL

    published version 1.0.0, 10 years ago
  • Walk the dependency graph of a glslify shader.

    published version 1.3.2, 4 years ago
  • Retrieve the values defined with preprocessor statements in a selection of GLSL tokens

    published version 1.0.0, 10 years ago
  • Convenience wrapper for handling glslify on the client, minimising the amount of requests to glslify-deps

    published version 2.0.0, 9 years ago
  • Renders parametric surfaces in 3D

    published version 1.6.2, a year ago
  • 3D scatter plot

    published version 1.4.1, a year ago
  • 3D line plot

    published version 1.2.2, a year ago
  • 3D mesh drawing

    published version 2.3.2, a year ago
  • 3D axes for WebGL

    published version 1.7.1, a year ago
  • gl-spikes3d =========== Draws axis spikes compatible with gl-axes3d. This can be useful to illustrate selections or specific points in a point cloud

    published version 1.0.11, a year ago
  • Quick start rendering engine for plotting/data visualization

    published version 2.4.7, 5 years ago
  • Generate a 3D lookAt matrix in GLSL

    published version 1.0.0, 10 years ago
  • Generates a ray for Shadertoy-style raycasting in GLSL

    published version 1.0.0, 10 years ago
  • Given a signed distance function and ray, trace a scene to find the first point of intersection.

    published version 1.0.0, 10 years ago
  • Get the normal vector of a position within a signed distance field.

    published version 1.0.0, 10 years ago
  • Convenience module for GLSL raytracing that provides a turntable camera for your scene.

    published version 1.0.0, 10 years ago
  • Draws error bars around points

    published version 1.0.17, a year ago
  • GLSL SDF function for generating a sphere.

    published version 1.0.0, 10 years ago
  • GLSL SDF function for generating a sphere.

    published version 1.0.0, 10 years ago
  • Smoothly combine two signed distance fields.

    published version 1.0.0, 10 years ago
  • anti-alias smoothstep utility function

    published version 1.0.1, 10 years ago
  • a halftone effect in GLSL

    published version 1.0.4, 10 years ago
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