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14 packages found
User Experience Analytics (UXA) gathers data about users' behavior at runtime in immersive and interactive experiences.
An easy to use encrypted game save manager. Create, load, save game data on any platform. It's using a SHA256 encryption and warns you if the game save has been modified or the SHA key is missing so you can decide what to do. You can create as many game s
Automatically adds a ReadMe asset file in the Assets folder root. The ReadMe file appears as a text in the inspector window. You can directly edit the file in the inspector and use richtext formating.
This is a localization tool to parse files in editor and get translations at runtime.
A simple screenshot tool to use in Editor and Build. Saving the game window or app screen as it is in a PNG file.
This is a very simple Build Version Manager that auto increment the Minor version and Build number.
This is a shortcut window to quickly access any asset or gameobject in the Hierarchy or Project window.
Assign colors to the gameobjects in your hierarchy window based on their tags.
A simple audio manager that creates a pool audio sources and is able to play 2D as 3D sounds.
This is a very simple todo list window to use directly in the Unity editor.
Displays asset file size and texture size in the Project window.
Quickly generate and assign an app icon for your app.
This is a very simple code template to replace the Unity default one.
A collection of fonts, icons and sprites. • A series of Google fonts Montserrat Playfair Display Raleway Roboto Source Sans Pro • A series of Google material icons • A series of basic sprites