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An implementation of the btIDebugDraw interface in Ammo.js, for debug rendering of Ammo shapes.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
JavaScript 3D physics engine.
3-dimensional physics engine in Rust - official JS bindings.
2D rigid body physics engine to-be
Makes it easy to add rich, interactive motion to your application.
- animated
- animation
- direct manipulation
- drag
- gestures
- interactive
- material
- motion
- move
- multitouch
- observables
- odeon
- pointer events
- physics
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2-dimensional physics engine in Rust - official JS bindings.
Convert THREE.Mesh to Ammo.btCollisionShape
2-dimensional physics engine in Rust - official JS bindings. Compatibility package with inlined webassembly as base64.
GPU supercharged attraction-graph visualizations for the web built on top of Three.js
A JavaScript 2D physics engine.
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
Physics system for A-Frame VR, built on Cannon.js & Ammo.js
Components and hooks to use the Rapier physics engine in Threlte
Allows you to run Phaser 3 games (including Phaser's physics engines) on Node.js.
A JavaScript 2D physics engine.
2D physics engine
An attractors plugin for matter.js
Natural animations with springs
Physics Cannon for Angular Three