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501 packages found
TypeScript WebSocket Client modelled as an FSM. Comes with reconnect and heartbeat support.
State machines implement FSM and HSM variants. They are used to manage state transitions, drive visualization, and automate actions.
Event-based finite state machines
a javascript library implements finite-state machine for application developement purpose
A simple utility that allows you to define states and actions to transition between them
A finite state machine micro-framework for Unity3D focused on a pure code implementation.
Redux HMR & incremental loading registry
A Finite States Machine to track properties that change over time
State machines meet Dungeons & Dragons
A finite state machine iterator for JavaScript
A declarative Finite State Machine library for JavaScript
Statemachine run simple
UML Finite State Machine domain with plugin for generating executable code.
finite state machine library
Minimal (neto) implementation of a finite state machine in javascript
Handle async states conveniently.
Transducer-based Finite State Machine transformer
Strong typed state machine for your TypeORM Entities