Search results
248 packages found
High-performance 2D spatial index for rectangles (based on R*-tree with bulk loading and bulk insertion algorithms)
Slice GeoJSON data into vector tiles efficiently
A very fast static 2D index for points based on kd-tree.
A collection of design patterns for the Unity software that can be beneficial in (but not limited to) spatial computing development.
Fast static spatial index for rectangles
Input wrappers for the Unity Input Manager and a collection of common input prefabs.
A Tracked Alias prefab providing generic aliases to the active camera rig prefab for the Unity software.
Serve, transform, and query geospatial data on the web
Slice GeoJSON data into vector tiles efficiently
Scalability modes parsing function extracted from Mediasoup
A camera rig prefab that simulates spatial hardware for the Unity software.
Slice GeoJSON data into vector tiles efficiently
A camera rig prefab utilizing the XR Plugin Framework for the Unity software.
Input wrappers for the Unity Input System and a collection of common input prefabs.
A camera rig prefab utilizing the legacy XR management system for the Unity software.
A performant binary encoding for geographic data
Temporary fork of rbush by Vladimir Agafonkin with fixed dependencies. High-performance 2D spatial index for rectangles (based on R*-tree with bulk loading and bulk insertion algorithms)
Building, exploring, and sharing spatially structured models
This is a react component for adding a quick base map selector with a happy path for using [UGRC's Discover Service](https://gis.utah.gov/discover).
Widget for editing spatial data in Decap CMS.