tcp-controller
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2.0.2 • Public • Published

TCP Controller

The TCP Controller is a framework to create your own TCP client/server using stream and message stream based support to send and receive data.

Getting started into TCP Controller!

To use this library you need to create a class that will be the TCP controller and then annotate it with @TcpController([address, port]). The entire architecture was based on the REST API standard and ported to the transport layer of the TCP/IP model.

  1. @TcpController([address, port])
  2. @TcpMessageStream()
  3. @TcpMessage()
  4. @TcpError()
  5. @TcpListening()
  6. @TcpClientDisconnected()
  7. @TcpClientConnected()
  8. @TcpCriteria([id])
  9. @TcpCriteriaId([id])
  10. @TcpBuffer()
  11. @TcpSocket()
  12. @TcpInjectSocket()

Installation

Installation

You must run the following terminal command.

npm install tcp-controller --save

How to use?

The first thing to do to create your gateway and interact with a server that supports flow-oriented TCP/IP or message flow is to create a class and annotate it with @TcpController, then add at least one method of message processing annotated by @TcpMessage. After creating the class, you need to call createServer to start the lifecycle of your gateway if it is a server or clientConnect if the gateway is a TCP/IP client.

In TCP Controller, the life cycle of a TCP connection is regulated by 3 decorators, they are: @TcpClientConnected, @TcpClientDisconnected, @TcpError. Whenever the connection is successfully established, the method decorated with @TcpClientConnected is invoked, just as when the connection is closed the method decorated with @TcpClientDisconnected is invoked. In TCP Controller there are 2 types of exceptions, those caused by network failures and those caused by application code failures. The method decorated with @TcpError catches TCP connection errors. There is currently no equivalent for exceptions caused by application crashes.

To send a reply for each incoming message you can use the send function which is declared in the TcpGateway class. Create your Tcp Controller class and inherit from the TcpGateway class. You can call the send function more than once in an incoming message.

For a more detailed overview see the example of integration below using a Gateway to receive messages. Here is a TCP server sample:

import { Socket } from "net";
import {
  createServer,
  NativeSocket,
  TcpGateway,
  TcpBuffer,
  TcpClientConnected,
  TcpClientDisconnected,
  TcpController,
  TcpCriteria,
  TcpCriteriaId,
  TcpError,
  TcpListening,
  TcpMessage,
  TcpMessageStream,
  TcpSocket
} from "tcp-controller";

@TcpController("0.0.0.0", 1337)
@TcpMessageStream()
class TcpServer extends TcpGateway {

  @TcpClientConnected()
  onConnect(@TcpSocket() sock: NativeSocket) {
    console.log("[Server] Connected client from " + sock.remoteAddress);
    this.send(sock, Buffer.from("Server to client!"));
    this.send(sock, Buffer.from("5erver to client!"));
  }

  @TcpClientDisconnected()
  onDisconnect(hadError: boolean) {
    console.log("[Server] Disconnected client with error? " + hadError);
  }

  @TcpError()
  onError(error: Error) {
    console.log("[Server] Error happened: " + error.message);
  }

  @TcpListening()
  onListening() {
    console.log("[Server] Server up.");
  }

  @TcpCriteria("message")
  @TcpMessage()
  onMessage(@TcpBuffer() buffer: Buffer, @TcpSocket() sock: NativeSocket) {
    console.log("[Server] Message received from " + sock.remoteAddress + ".\nMessage: " + buffer.toString());
  }

  @TcpCriteriaId("message")
  isMessage(@TcpBuffer() buffer: Buffer) {
    return buffer.toString().includes("Client to server!");
  }

}

createServer(TcpServer);

And here is a Client TCP Gateway:

import { Socket } from "net";
import {
  clientConnect,
  NativeSocket,
  TcpGateway,
  TcpBuffer,
  TcpClientConnected,
  TcpClientDisconnected,
  TcpController,
  TcpCriteria,
  TcpCriteriaId,
  TcpError,
  TcpMessage,
  TcpMessageStream,
  TcpSocket
} from "tcp-controller";

@TcpController("0.0.0.0", 1337)
@TcpMessageStream()
class TcpClient extends TcpGateway {

  @TcpClientConnected()
  onConnect(@TcpSocket() sock: NativeSocket) {
    console.log("[Client] Connected to server " + sock.remoteAddress);
    this.send(sock, Buffer.from("Client to server!"));
    this.send(sock, Buffer.from("Client to 5erver!"));
  }

  @TcpClientDisconnected()
  onDisconnect(hadError: boolean) {
    console.log("[Client] Disconnected with error? " + hadError);
  }

  @TcpError()
  onError(error: Error) {
    console.log("[Client] Error happened: " + error.message);
  }

  @TcpCriteria("message")
  @TcpMessage()
  onMessage(@TcpBuffer() buffer: Buffer, @TcpSocket() sock: NativeSocket) {
    console.log("[Client] Message received from " + sock.remoteAddress + ".\nMessage: " + buffer.toString());
  }

  @TcpCriteriaId("message")
  isMessage(@TcpBuffer() buffer: Buffer) {
    return buffer.toString().includes("Server to client!");
  }

}

clientConnect(TcpClient);

Metadata

Muryllo Pimenta de Oliveira – muryllo.pimenta@upe.br

Distributed under MIT license. See LICENSE for more informations.

Contributing

  1. Create a fork (https://github.com/MurylloEx/tcp-controller/fork)
  2. Create a feature branch (git checkout -b feature/fooBar)
  3. Commit your changes (git commit -am 'Add some fooBar')
  4. Send a push of your commit (git push origin feature/fooBar)
  5. Open a new Pull Request

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