a peer-to-peer distributed multi-user dungeon, built ontop of cabal
Create Walk with the arrow keys, place tiles by pressing WASD. Change a selected tile by pressing keys on your keyboard. Certain tiles are impassable.
Describe Stand on a tile, press
Enter and type to describe the tile
underneath the player character. The description will be shown to anyone who
stands on the tile. Even if the tile is replaced with another sigil, the
description will remain. Descriptions can be overwritten in the same manner as
they are written.
Chat Chat with others in the same world by pressing
Enter and invoking the
the walkers phase in and out of the sectors, leaving traces of the worlds they build
npm i -g sector7557
# read the helpsector7557 --helpsector7557 --manual# join sector7557sector7557 mud.cblgh.org # join the public instancesector7557 --new # create a new world
The commands can be invoked by pressing enter, to trigger the terminal, and then writing them per the syntax.
/w <chat message> write a chat message <enter> <desc> start entering a description for tile at player position /nick <nickname> set nickname /sector <name> name or describe the entire current sector /fg <color name> set tile foreground color /bg <color name> set tile background color /self <char|color> if 1 character, set's player character. if color code, sets player color /help show the ingame help /reset reset current fg/bg color selection /legend print a legend of the allowed and passable sigils which can be placed /clear clear non-player chat messages (e.g. legend, help) <keypress> press various keyboard keys to select a tile sigil for creation <ctrl-l> force redraw screen (clears up buggy screen artefacts from ANSI color clash)
You can set colors for tiles and for your player character using the
self commands from above. When setting a color, a code from below must be
Note: Colors on the same line below, e.g. red2, pink, are the same color, the latter being an alias.
black black2 grey, gray grey2, gray2 red red2, pink green green2 yellow yellow2 blue blue2 magenta magenta2 teal, cyan teal2, cyan2 white white2 none
Tiles and Sigils
The world is built out of tiles, which consist of a sigil and foreground / background colors. A sigil is a simple ASCII character.
There is a limited amount of characters which are allowed as tiles at the moment, a subset of which are passable (can be traversed by a player).
See the list of sigils below. It can also be found inside sector7557 by invoking
PASSABLE .|-_,>x<^v¤!?" ALLOWED (but not passable) \* #o+$%&/()=;§:
It is likely that the amount of sigils will be expanded in future patches.
- The player is a walker
- The world is made out of sectors
- Each screen is a map
- A tile is a combination of a sigil, a foreground color (fg), and a background color (bg)