A JavaScript/TypeScript notification, confirmation, and prompt library.
Notifications can display as toast style, snackbar style, banners, dialogs, alerts, or desktop notifications (using the Web Notifications spec) with fall back to an in-browser notice.
PNotify provides a unique notification flow called modalish that provides a good user experience, even when many notifications are shown at once.
Demos
Latest Stable - http://sciactive.com/pnotify/
Development - https://sciactive.github.io/pnotify/
Table of Contents
- Getting Started
- Installation
- Styles
- Creating Notices
- Options
- Modules
- Exported Methods and Properties
- Instance Methods and Properties
- Stacks
- Features
- Browser Compatibility and Build Size
- Licensing and Additional Info
Getting Started
You can get PNotify using NPM or Yarn. (You can also use jsDelivr.)
You should install the packages you need individually. Alternatively, you can install all of them at once with the pnotify
package.
# Install the packages you need individually. # You definitely need this one. npm install --save-dev @pnotify/core# These are the optional ones. npm install --save-dev @pnotify/animatenpm install --save-dev @pnotify/bootstrap3npm install --save-dev @pnotify/bootstrap4npm install --save-dev @pnotify/confirmnpm install --save-dev @pnotify/countdownnpm install --save-dev @pnotify/desktopnpm install --save-dev @pnotify/font-awesome4npm install --save-dev @pnotify/font-awesome5-fixnpm install --save-dev @pnotify/font-awesome5npm install --save-dev @pnotify/glyphiconnpm install --save-dev @pnotify/mobile # ... # Or, you can install this to get them all. npm install --save-dev pnotify
Documentation for Old Versions
- Readme for v4 on the v4 branch.
- Readme for v3 on the v3 branch.
Migrating from PNotify 4
Installation
In addition to the JS and CSS, be sure to include a PNotify style.
Svelte
;; defaultModules; ;
React
;;;; defaultModules; ;
Angular
;;;; defaultModules.setPNotifyMobile, ; //...
For IE support, see this issue.
Angular (Injectable)
PNotify in Angular (Injectable)
// pnotify.service.ts;;;;; defaultModules.setPNotifyMobile, ; // whatever.module.ts//...; // whatever.component.ts;//...
AngularJS
var angular = ;var PNotify = ;var PNotifyMobile = ; PNotifydefaultModules; angular value'PNotify' PNotify ;
Vanilla JS (ES5)
PNotify in vanilla ES5
Vanilla JS (ES6)
Styles
Bright Theme
The default theme, Bright Theme. Supports dark mode. Include the CSS file in your page:
Or if you're using a packager that imports CSS:
;
Material
The Material theme. Supports dark mode. Requires material-design-icons and optionally the Roboto font. Include the CSS file in your page:
Or if you're using a packager that imports CSS:
;
Then set the default styling and icons to 'material':
;// orconst defaults = ; // Set default styling.defaultsstyling = 'material';// This icon setting requires the Material Icons font. (See below.)defaultsicons = 'material';
Material Icons
To use the Material Style icons, include the Material Design Icons Font in your page.
# The official Google package: npm install --save material-design-icons # OR, An unofficial package that only includes the font: npm install --save material-design-icon-fonts
Or if you're using a packager that imports CSS:
;
Alternatively, you can use the Google Fonts CDN:
Or a clone from jsDelivr:
Roboto Font
The Material style uses the "400" and "500" weights of Roboto. It will fall back to "sans-serif".
You can use the Google Font CDN:
Angeler
The Angeler theme. Supports dark mode. Include the CSS file in your page:
Or if you're using a packager that imports CSS:
;
It's recommended that you set the close button to not hide by default, as that is how Angela designed the theme to look best.
;// orconst defaults = ; defaultscloserHover = false;
You can use the angeler-extended
class to use the alternate, more spacious styling for the Angeler theme. This works great for big, center of the page notices, like page errors.
;
:info: It's named after Angela Murrell, who designed it, and it's pronounced like An-jel-er.
Bootstrap
npm install --save-dev @pnotify/bootstrap3 @pnotify/glyphicon# or npm install --save-dev @pnotify/bootstrap4
Styling for the popular Bootstrap library. Doesn't support dark mode (but you can use a Bootstrap theme).
Include the CSS:
Or if you're using a packager that imports CSS:
;
Include the appropriate line(s) from below:
;;// orconst defaultModules = ;const PNotifyBootstrap4 = ;
Then set it as a default module:
defaultModules;
Change the "4" to "3" for Bootstrap 3, and also import and set PNotifyGlyphicon
to use Bootstrap 3's glyphicons. PNotifyGlyphicon
doesn't have any CSS to import.
Font Awesome 4 (Icons)
npm install --save-dev @pnotify/font-awesome4
To set Font Awesome 4 as the default icons, include the appropriate line from below:
;;// orconst defaultModules = ;const PNotifyFontAwesome4 = ;
Then set it as a default module:
defaultModules;
Font Awesome 5 (Icons)
npm install --save-dev @pnotify/font-awesome5 @pnotify/font-awesome5-fix
To set Font Awesome 5 as the default icons, include the appropriate line from below:
;;;// orconst defaultModules = ;const PNotifyFontAwesome5Fix = ;const PNotifyFontAwesome5 = ;
Then set them as default modules:
defaultModules;defaultModules;
If you don't want to use Font Awesome 5 as your default icons, but you still want support for them in your notices, you should include only the @pnotify/font-awesome5-fix
package. Font Awesome 5 does some mysterious magic in its code that breaks PNotify. This module has a workaround for it.
Creating Notices
To make a notice, use the factory functions. Each one takes an options object as its only argument. It will return a PNotify notice instance.
;// orconst alert notice info success error = ; // Manually set the type.const myAlert = ; // Automatically set the type.const myNotice = ; const myInfo = ; const mySuccess = ; const myError = ;
Options
PNotify options and default values.
defaults = {
type: 'notice'
Type of the notice. 'notice', 'info', 'success', or 'error'.title: false
The notice's title. Can be a string, an element, orfalse
for no title.titleTrusted: false
Whether to trust the title or escape its contents. (Not allow HTML.)text: false
The notice's text. Can be a string, an element, orfalse
for no text.textTrusted: false
Whether to trust the text or escape its contents. (Not allow HTML.)styling: 'brighttheme'
What styling classes to use. (Can be 'brighttheme', 'material', another string provided by a module, or a styling object.)icons: 'brighttheme'
What icons classes to use (Can be 'brighttheme', 'material', another string provided by a module, or an icon object.)mode: 'no-preference'
Light or dark version of the theme, if supported by the styling. This overrides the CSS media query when a preference is given. (Can be 'no-preference', 'light', or 'dark'.)addClass: ''
Additional classes to be added to the notice. (For custom styling.)addModalClass: ''
Additional classes to be added to the notice, only when in modal.addModelessClass: ''
Additional classes to be added to the notice, only when in modeless.autoOpen: true
Open the notice immediately when it is created.width: '360px'
Width of the notice.minHeight: '16px'
Minimum height of the notice. It will expand to fit content.maxTextHeight: '200px'
Maximum height of the text container. If the text goes beyond this height, scrollbars will appear. Use null to remove this restriction.icon: true
Set icon to true to use the default icon for the selected style/type, false for no icon, or a string for your own icon class.animation: 'fade'
The animation to use when displaying and hiding the notice. 'none' and 'fade' are supported through CSS. Others are supported through the Animate module and Animate.css.animateSpeed: 'normal'
Speed at which the notice animates in and out. 'slow', 'normal', or 'fast'. Respectively, 400ms, 250ms, 100ms.shadow: true
Display a drop shadow.hide: true
After a delay, close the notice.delay: 8000
Delay in milliseconds before the notice is removed. If set toInfinity
, the notice will not close, but it will not be considered sticky, so it will be closed along with all unstuck notices if the modal backdrop is clicked.mouseReset: true
Reset the hide timer if the mouse moves over the notice.closer: true
Provide a button for the user to manually close the notice.closerHover: true
Only show the closer button on hover.sticker: true
Provide a button for the user to manually stick the notice.stickerHover: true
Only show the sticker button on hover.labels: {close: 'Close', stick: 'Pin', unstick: 'Unpin'}
The various displayed text, helps facilitating internationalization.remove: true
Remove the notice's elements from the DOM after it is closed.destroy: true
Whether to remove the notice from the stack (and therefore, stack history) when it is closed.stack: defaultStack
The stack on which the notices will be placed. Also controls the direction the notices stack.modules: defaultModules
This is where modules and their options should be added. It is a map ofmodule => options
entries.
}
defaultStack = dir1: 'down' dir2: 'left' firstpos1: 25 firstpos2: 25 spacing1: 36 spacing2: 36 push: 'bottom' context: documentbody
defaultModules =
Changing Defaults
;// orconst defaults = ; defaultswidth = '400px';
Adding/removing a module to the defaults:
;;// orconst defaultModules = ;const PNotifyMobile = ; // Add a module to the defaults. Note that the second argument should// always be `{}`.defaultModules; // Removing a module from the defaults.defaultModules;
Changing a module's defaults:
;// orconst defaults = ; // thendefaultsinClass = 'fadeInDown';defaultsoutClass = 'fadeOutUp';
Modules
Creating Notices with Modules
Besides using the default modules, you can remove or add modules and set their options when you call a notice. The modules Map has modules themselves as keys, and an options object as values.
;;;;; defaultModules;defaultModules;defaultModules; // Remove one of the default modules.; // Add an additional module and options.; // Don't worry about adding a module that's already in the defaults.// It's a Map, so only the last instance/options will end up in there.;
TypeScript
Using modules with TypeScript requires types assertions for module entries, and possibly the downlevelIteration
TypeScript option.
;; notice;
Desktop Module
Notifications that display even when the web page is not visible. Implements the Web Notifications spec.
If the user's browser doesn't support Web Notifications, or they deny permission to show them, they will see regular in-browser notices, unless fallback
is false.
npm install --save-dev @pnotify/desktop
;; const myNotice = ;
PNotifyDesktop.defaults = {
fallback: true
If desktop notifications are not supported or allowed, fall back to a regular notice.icon: null
The URL of the icon to display. If false, no icon will show. If null, a default icon will show.tag: null
Using a tag lets you update an existing notice, or keep from duplicating notices between tabs. If you leave tag null, one will be generated, facilitating theupdate
function.title: null
Optionally display a different title for the desktop.text: null
Optionally display different text for the desktop.options: {}
Any additional options to be passed to the Notification constructor.
}
Mobile Module
Notices on mobile phones and tablets.
npm install --save-dev @pnotify/mobile
;; const myNotice = ;
PNotifyMobile.defaults = {
swipeDismiss: true
Let the user swipe the notice away.
}
Countdown Module
Give an indication of how much time is left.
npm install --save-dev @pnotify/countdown
;; const myNotice = ;
PNotifyCountdown.defaults = {
anchor: 'bottom'
Where the countdown bar should anchor. One of 'top', 'bottom', 'left', or 'right'.reverse: false
Whether the countdown shrinks the other way.
}
Animate Module
Fluid CSS animations using Animate.css.
npm install --save-dev @pnotify/animate
;; const myNotice = ;
PNotifyAnimate.defaults = {
inClass: null
The class to use to animate the notice in. If only one of these is set, it will be used for both.outClass: null
The class to use to animate the notice out. If only one of these is set, it will be used for both.
}
The Animate module also creates a method, attention(aniClass, callback)
, on notices which accepts an attention grabber class and an animation completed callback.
Confirm Module
Confirmation dialogs and prompts.
npm install --save-dev @pnotify/confirm
;; const myNotice = ;
PNotifyConfirm.defaults = {
confirm: false
Make a confirmation box.focus: null
For confirmation boxes, true means the first button or the button with promptTrigger will be focused, and null means focus will change only for modal notices. For prompts, true or null means focus the prompt. When false, focus will not change.prompt: false
Make a prompt.promptClass: ''
Classes to add to the input element of the prompt.promptValue: ''
The value of the prompt. (Note that this is two-way bound to the input.)promptMultiLine: false
Whether the prompt should accept multiple lines of text.align: 'flex-end'
Where to align the buttons. (flex-start, center, flex-end, space-around, space-between)
buttons: text: 'Ok' primary: true promptTrigger: true { notice; notice; } text: 'Cancel' { notice; notice; }
- The buttons to display, and their callbacks. If a button has promptTrigger set to true, it will be triggered when the user hits enter in a prompt (unless they hold shift).
}
Because the default buttons fire notice events on confirmation and cancellation, you can listen for them like this:
;const notice = ;notice;notice;
Paginate Module
Provide an index and count of the notices in the stack, and/or buttons to let the user page through them.
npm install --save-dev @pnotify/paginate
;; const myNotice = ;
PNotifyPaginate.defaults = {
buttons: true
Show next and previous buttons.count: true
Show the stack notice count.immediateTransition: true
Immediately transition to the next/previous notice (without animations).waiting: true
After transitioning, set the closed notice to "waiting" state.labels: {previous: 'Previous', next: 'Next', of: 'of'}
Various texts. Allows for internationalization.
}
Exported Methods and Properties
alert(options)
Create and return a notice with the default type.notice(options)
Create and return a notice with 'notice' type.info(options)
Create and return a notice with 'info' type.success(options)
Create and return a notice with 'success' type.error(options)
Create and return a notice with 'error' type.defaults
Defaults for options.defaultStack
The default stack object.styles
Styles objects.icons
Icons objects.
Instance Methods and Properties
notice.open(immediate)
Open the notice. Returns a promise that is rejected on failure or resolved on completion.notice.close(immediate, timerHide, waitAfterward)
Close the notice. Returns a promise that is rejected on failure or resolved on completion.notice.update(options)
Update the notice with new options.notice.on(eventName, callback)
Invokes the callback whenever the notice dispatches the event. Callback receives anevent
argument with adetail
prop. Returns a function that removes the handler when invoked.notice.fire(eventName, detail)
Fire an event.notice.getState()
Returns the state of the notice. Can be 'waiting', 'opening', 'open', 'closing', or 'closed'.notice.addModuleClass(element, ...classNames)
This is for modules to add classes to the notice or container element.notice.removeModuleClass(element, ...classNames)
This is for modules to remove classes from the notice or container element.notice.hasModuleClass(element, ...classNames)
This is for modules to test classes on the notice or container element.notice.refs.elem
The notice's DOM element.notice.refs.container
The container DOM element.notice.refs.content
The content DOM element. (Title and text containers are in here.)notice.refs.titleContainer
The title container DOM element.notice.refs.textContainer
The text container DOM element.notice.refs.iconContainer
The icon container DOM element.
Events
Event objects have a detail
property that contains information about the event, including a reference to the notice itself.
pnotify:init
- Fired upon initialization of a new notice. This event bubbles.pnotify:mount
- Fired when the notice has been mounted into the DOM. This event bubbles.pnotify:update
- Fired when the notice's state changes. Careful, this includes internal state and can be very noisy (don't do anything computationally expensive on this one).pnotify:beforeOpen
- Fired before the notice opens. UsepreventDefault()
on the event to cancel this action.pnotify:afterOpen
- Fired after the notice opens.pnotify:enterModal
- Fired when the notice enters a modal state. (Opens in a modal stack, or a modalish stack that is in modal state.)pnotify:leaveModal
- Fired when the notice leaves a modal state.pnotify:beforeClose
- Fired before the notice closes. UsepreventDefault()
on the event to cancel this action.pnotify:afterClose
- Fired after the notice closes.pnotify:beforeDestroy
- Fired before the notice is destroyed. UsepreventDefault()
on the event to cancel this action.pnotify:afterDestroy
- Fired after the notice is destroyed.
From the Svelte Component API.
Don't use these. I'm putting them in here to document that you should not use them. That way, if you do, and you file a bug report, I can point to this section in the README, and tell you that you did a bad.
notice.$set(options)
You should useupdate(options)
instead. The Svelte API may change.notice.$on(event, callback)
You should useon(event, callback)
instead. The Svelte API may change.notice.$destroy()
You should useclose()
withdestroy: true
instead. It will animate the notice out and remove it from thestack.notices
array. Removes the component from the DOM and any observers/event listeners.
Stacks
A stack is an instance of the Stack
class used to determine where to position notices and how they interact with each other.
; const myStack = dir1: 'up'; ;
Stack options and their defaults:
dir1: null
The primary stacking direction. Can be'up'
,'down'
,'right'
, or'left'
.firstpos1: null
Number of pixels from the edge of the context, relative todir1
, the first notice will appear. If null, the current position of the notice, whatever that is, will be used.spacing1: 25
Number of pixels between notices alongdir1
.dir2: null
The secondary stacking direction. Should be a perpendicular direction todir1
. The notices will continue in this direction when they reach the edge of the viewport alongdir1
.firstpos2: null
Number of pixels from the edge of the context, relative todir2
, the first notice will appear. If null, the current position of the notice, whatever that is, will be used.spacing2: 25
Number of pixels between notices alongdir2
.push: 'bottom'
Where, in the stack, to push new notices. Can be'top'
or'bottom'
.maxOpen: 1
How many notices are allowed to be open in this stack at once.maxStrategy: 'wait'
The strategy to use to ensuremaxOpen
. Can be'wait'
, which will cause new notices to wait their turn, or'close'
, which will remove the oldest notice to make room for a new one.maxClosureCausesWait: true
Whether the notices that are closed to abide bymaxOpen
whenmaxStrategy === 'close'
should wait and reopen in turn.modal: 'ish'
Whether the stack should be modal (true
), modeless (false
), or modalish ('ish'
). Modalish stacks are cool. See https://sciactive.com/2020/02/11/the-modalish-notification-flow/.modalishFlash: true
Whether new notices that start waiting in a modalish stack should flash under the leader notice to show that they have been added.overlayClose: true
Whether clicking on the modal overlay should close the stack's notices.overlayClosesPinned: false
Whether clicking on the modal to close notices also closes notices that have been pinned (hide === false
).positioned: true
Whether the notices in this stack are positioned by the stack. If false, the notices are simply part of the normal flow.context: document.body
The DOM element this stack's notices should appear in.
Stack behavior:
- If there is no
dir1
property, the notice will be centered in the context. - If there is a
dir1
and nodir2
, the notices will be centered along the axis ofdir1
. - The
firstpos*
values are relative to an edge determined by the correspondingdir*
value.dirX === 'up'
meansfirstposX
is relative to the bottom edge.dirX === 'down'
meansfirstposX
is relative to the top edge.dirX === 'left'
meansfirstposX
is relative to the right edge.dirX === 'right'
meansfirstposX
is relative to the left edge.
- Stacks are independent of each other, so a stack doesn't know and doesn't care if it overlaps (and blocks) another stack.
- Stack objects are used and manipulated by PNotify, and therefore, should likely be a variable when passed. Only use
stack: new Stack({...})
in your options if you intend to have only one notice open like that.
Stack methods:
forEach(callback, { start = 'oldest', dir = 'newer', skipModuleHandled = false } = {})
Run a callback for all the notices in the stack.start
can be 'head', 'tail', 'oldest', or 'newest'.dir
can be 'next', 'prev', 'older', or 'newer'.position()
Position all the notices in the stack.queuePosition(milliseconds = 10)
Queue a position call in that many milliseconds, unless another one is queued beforehand.close(immediate)
Close all the notices in the stack.open(immediate)
Open all the notices in the stack.openLast()
Open the last closed/closing notice in the stack.swap(one, theOther, immediate = false, waitAfter = false)
Ifone
is open, close it and opentheOther
instead. Returns a promise that is rejected on failure or resolved on completion.on(event, callback)
Add an event listener. Returns a function that will remove the listener when called.
There are other methods on the stack class, but you shouldn't use them. They're meant to be internal, so they begin with an underscore.
Stack properties:
stack.notices
- An "array" of notices. It's actually built on the fly from the double linked list the notices are really stored in.stack.length
- How many notices there are in the stack.stack.leader
- When a stack is modalish, this is the notice that is open in the non-modal state.
All of the options are properties as well.
Stack events and event.detail
contents:
'beforePosition', { stack }
Before the notices in the stack are positioned.'afterPosition', { stack }
After the notices in the stack are positioned.'beforeAddNotice', { stack, notice }
Before a notice is added to the stack.'afterAddNotice', { stack, notice }
After a notice is added to the stack.'beforeOpenNotice', { stack, notice }
Before a notice in the stack is opened.'afterOpenNotice', { stack, notice }
After a notice in the stack is opened.'beforeCloseNotice', { stack, notice }
Before a notice in the stack is closed.'afterCloseNotice', { stack, notice }
After a notice in the stack is closed.'beforeRemoveNotice', { stack, notice }
Before a notice is removed from the stack.'afterRemoveNotice', { stack, notice }
After a notice is removed from the stack.'beforeSetLeader', { stack, leader }
Before a notice is set as the leader of the stack. The leader is the notice that is open in a Modalish stack.'afterSetLeader', { stack, leader }
After a notice is set as the leader of the stack. The leader is the notice that is open in a Modalish stack.'beforeAddOverlay', { stack }
Before the stack opens an overlay, indicating it is in modal mode.'afterAddOverlay', { stack }
After the stack opens an overlay, indicating it is in modal mode.'beforeRemoveOverlay', { stack }
Before the stack closes and removes the overlay, indicating it is exiting modal mode.'afterRemoveOverlay', { stack }
After the stack closes and removes the overlay, indicating it is exiting modal mode.'overlayClose', { stack, clickEvent }
When the user clicks the overlay to close the stack. You can callclickEvent.preventDefault()
to cancel the close action.
⚠️ Calling something like
alert({text: 'notice', stack: new Stack({dir1: 'down', firstpos1: 25})});
may not do what you want. It will create a notice, but that notice will be in its own stack and will overlap other notices.
Example Stack
Here is an example stack with comments to explain. You can play with it here.
const stackBottomModal = dir1: 'up' // With a dir1 of 'up', the stacks will start appearing at the bottom. // Without a `dir2`, this stack will be horizontally centered, since the `dir1` axis is vertical. firstpos1: 25 // The notices will appear 25 pixels from the bottom of the context. // Without a `spacing1`, this stack's notices will be placed 25 pixels apart. push: 'top' // Each new notice will appear at the bottom of the screen, which is where the 'top' of the stack is. Other notices will be pushed up. modal: true // When a notice appears in this stack, a modal overlay will be created. overlayClose: true // When the user clicks on the overlay, all notices in this stack will be closed. context: document // The notices will be placed in the 'page-container' element.;
If you just want to position a single notice programmatically, and don't want to add any other notices into the stack, you can use something like this:
;
Features
- Rich graphical features and effects.
- Automatic dark mode support.
- Material, Bootstrap 3/4, Font Awesome 4/5, or the stand-alone theme, Bright Theme.
- Mobile styling and swipe support.
- Timed hiding.
- Slick animations with Animate.css.
- Attention getters with Animate.css.
- Countdown bar to show time left before notice closes.
- Highly customizable UI.
- Modalish, modal, and modeless notification flows.
- Sticky (pinned) notices.
- Optional close and stick buttons.
- Supports non-blocking notices for less intrusive use.
- Notification types: notice, info, success, and error.
- Stacks allow notices to position together or independently.
- Control stack direction and push to top or bottom.
- Confirm dialogs, alert buttons, and prompts.
- RTL language support.
- Feature rich API.
- Desktop notifications based on the Web Notifications standard.
- Dynamically update existing notices.
- Put text, HTML, or DOM elements in notices.
- By default, escapes text to prevent XSS attacks.
- Optional notice history for reshowing old notices.
- Universally compatible.
- Works with any frontend library (React, Angular, Svelte, Vue, Ember, etc.).
- Works with bundlers (Webpack, Rollup, etc.).
- No dependencies for most features.
Browser Compatibility and Build Size
PNotify provides prebuilt JS files, and those files are run through Babel to provide compatibility with older browsers. As such, their build size grows to maintain compatibility. If this is not acceptable, you can build much smaller (~80% of original) files yourself with:
git clone https://github.com/sciactive/pnotify.gitcd pnotifynpm imv .browserslistrc-smallbuild .browserslistrcnpx lerna bootstrapnpm build
You should now have dist
folders in all the packages with smaller (but only compatible with newer browsers) build files. Note that this doesn't apply to Svelte projects, because they build the PNotify *.svelte source files anyway.
Licensing and Additional Info
Copyright 2009-2020 Hunter Perrin Copyright 2015 Google, Inc.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
See http://sciactive.com/pnotify/ for more information, and demos.