The goal of this project is providing the best and most easily used interface for Firebase Cloud Messaging. (The name
gcm comes from the older name for the service, Google Cloud Messaging.)
By April 11, 2019 users must have migrated from GCM to FCM. If you are using this library, we've already got you covered on the server side (since version 0.14.1) --- just update to the most recent version and you are good.
We appreciate all the help we can get! If you want to help out, check out the Guidelines for Contributing section.
If you are developing an open-source project with a broader scope (like a full Firebase suite), we would love for you to use node-gcm internally.
See the official FCM documentation for more information.
We are currently working on version 2.0.0 of the project, and it is available in an early alpha version. Follow PR #238 to see current status.
$ npm install node-gcm --save
Note: This package requires Node v4.0 and newer.
This library provides the server-side implementation of GCM. You need to generate an API Key.
According to below Usage reference, we could create such application:
var gcm = ;// Set up the sender with your GCM/FCM API key (declare this once for multiple messages)var sender = 'YOUR_API_KEY_HERE';// Prepare a message to be sentvar message =data: key1: 'msg1';// Specify which registration IDs to deliver the message tovar regTokens = 'YOUR_REG_TOKEN_HERE';// Actually send the messagesender;
var gcm = ;// Create a message// ... with default valuesvar message = ;// ... or some given valuesvar message =collapseKey: 'demo'priority: 'high'contentAvailable: truedelayWhileIdle: truetimeToLive: 3restrictedPackageName: "somePackageName"dryRun: truedata:key1: 'message1'key2: 'message2'notification:title: "Hello, World"icon: "ic_launcher"body: "This is a notification that will be displayed if your app is in the background.";// Change the message data// ... as key-valuemessage;message;// ... or as a data object (overwrites previous data object)message;// Set up the sender with you API keyvar sender = 'insert Google Server API Key here';// Add the registration tokens of the devices you want to send tovar registrationTokens = ;registrationTokens;registrationTokens;// Send the message// ... trying only oncesender;// ... or retryingsender;// ... or retrying a specific number of times (10)sender;
You can send push notifications to various recipient types by providing one of the following recipient keys:
|to||String||A single registration token, notification key, or topic.|
|topic||String||A single publish/subscribe topic.|
|condition||String||Multiple topics using the condition parameter.|
|notificationKey||String||Deprecated. A key that groups multiple registration tokens linked to the same user.|
|registrationIds||String||Deprecated. Use registrationTokens instead.|
|registrationTokens||String||A list of registration tokens. Must contain at least 1 and at most 1000 registration tokens.|
If you provide an incorrect recipient key or object type, an
Error object will be returned to your callback.
Notice that you can at most send notifications to 1000 registration tokens at a time. This is due to a restriction on the side of the GCM API.
Additional message options
|collapseKey||Optional, string||This parameter identifies a group of messages that can be collapsed, so that only the last message gets sent when delivery can be resumed.|
|priority||Optional, string||Sets the priority of the message. Valid values are "normal" and "high."|
|contentAvailable||Optional, JSON boolean||On iOS, when a notification or message is sent and this is set to true, an inactive client app is awoken.|
|timeToLive||Optional, JSON number||This parameter specifies how long (in seconds) the message should be kept in GCM storage if the device is offline. The maximum time to live supported is 4 weeks, and the default value is 4 weeks.|
|restrictedPackageName||Optional, string||This parameter specifies the package name of the application where the registration tokens must match in order to receive the message.|
|dryRun||Optional, JSON boolean||This parameter, when set to true, allows developers to test a request without actually sending a message.|
|data||Optional, JSON object||This parameter specifies the custom key-value pairs of the message's payload.|
|notification||Optional, JSON object||This parameter specifies the predefined, user-visible key-value pairs of the notification payload. See "Notification payload option table" below for more details.|
var message = ;// Add notification payload as key valuemessage;message;message;// as objectmessage;
Note: Notifications sent using
message.addNotification are only displayed when your app is in the background. Consider sending the notification parameters using
message.addData and manually building and displaying a notification in your push receiver logic.
Notification payload option table
|title||Android, iOS (Watch)||Required (Android), Optional (iOS), string||Indicates notification title. This field is not visible on iOS phones and tablets.|
|body||Android, iOS||Optional, string||Indicates notification body text.|
|icon||Android||Required, string||Indicates notification icon. On Android: sets value to myicon for drawable resource myicon.png.|
|sound||Android, iOS||Optional, string||Indicates sound to be played. Supports only default currently.|
|badge||iOS||Optional, string||Indicates the badge on client app home icon.|
|tag||Android||Optional, string||Indicates whether each notification message results in a new entry on the notification center on Android. If not set, each request creates a new notification. If set, and a notification with the same tag is already being shown, the new notification replaces the existing one in notification center.|
|color||Android||Optional, string||Indicates color of the icon, expressed in #rrggbb format|
|click_action||Android, iOS||Optional, string||The action associated with a user click on the notification. On Android, if this is set, an activity with a matching intent filter is launched when user clicks the notification. For example, if one of your Activities includes the intent filter: (Appendix:1)Set click_action to OPEN_ACTIVITY_1 to open it. If set, corresponds to category in APNS payload.|
|body_loc_key||iOS||Optional, string||Indicates the key to the body string for localization. On iOS, this corresponds to "loc-key" in APNS payload.|
|body_loc_args||iOS||Optional, JSON array as string||Indicates the string value to replace format specifiers in body string for localization. On iOS, this corresponds to "loc-args" in APNS payload.|
|title_loc_args||iOS||Optional, JSON array as string||Indicates the string value to replace format specifiers in title string for localization. On iOS, this corresponds to "title-loc-args" in APNS payload.|
|title_loc_key||iOS||Optional, string||Indicates the key to the title string for localization. On iOS, this corresponds to "title-loc-key" in APNS payload.|
Notice notification payload defined in GCM Connection Server Reference
Custom HTTP request options
You can provide custom
request options such as
timeout for the HTTP request to the GCM API. For more information, refer to the complete list of request options. Note that the following options cannot be overriden:
body, as well as the following headers:
// Set custom request optionsvar requestOptions =proxy: ''timeout: 5000;// Set up the sender with your API key and request optionsvar sender = 'YOUR_API_KEY_HERE' requestOptions;// Prepare a GCM message...// Send it to GCM endpoint with modified request optionssender;
GCM client compatibility
As of January 9th, 2016, there are a few known compatibility issues with 3rd-party GCM client libraries:
- No support for subscribing to PubSub topics
- Requirement for
datapayload object when sending a
- Requirement for all 3
notificationfields when sending a
notificationobject (title, icon, message)
These issues are out of this project's context and can only be fixed by the respective 3rd-party project maintainers.
To enable debug mode (print requests and responses to and from GCM),
DEBUG environment flag when running your app (assuming you use
node app.js to run your app):
DEBUG=node-gcm node app.js