A modern, small, fast, performant, zero dependency TypeScript library made for pinging and getting status of Minecraft servers.
- Getting server Latency (ping)
- Getting server MOTD
- Downloading server Thumbnail (favicon)
- Viewing Server Version
- Fetching Player Count and Playerlist
And in general, checking the status of Minecraft servers!
- NodeJS, Deno or Bun (used to run JavaScript code)
- NPM/JSR (used to install JavaScript packages)
npm install minecraftstatuspinger
import mc from "minecraftstatuspinger";
let result = await mc.lookup({ host: "mc.hypixel.net" });
console.log(result);
import mc from "minecraftstatuspinger";
//OR
const mc = require("minecraftstatuspinger");
let result = await mc.lookup({
host: "mc.hypixel.net", // A hostname, or an IP of your server.
port: 25565, // Port of the server.
ping: true, // Whether to get the latency of the server, or skip that part.
protocolVersion: 769, // Minecraft version - 769 is 1.21.4
timeout: 10000, // Time in milliseconds to wait for a response before throwing an error.
throwOnParseError: true, // Whether to throw an error if parsing of the status response fails.
SRVLookup: true, // Whether to do a SRV lookup before doing a normal lookup.
JSONParse: true // Whether to skip parsing the JSON response entirely.
});
console.log(result);
-
.lookup():
((options: ServerStatusOptions) => Promise<ServerStatus>)
-
options: ServerStatusOptions
-
host:
stringAn IP address or hostname of the server. (alias: hostname)
-
port?:
numberdefault: 25565
Port of the server. SRV lookup is disabled when using ports other than 25565.
-
timeout?:
numberdefault: 10000
The time (in milliseconds) to wait for a response before throwing an error if the transaction isn’t completed. (Default: 10 seconds)
-
ping?:
booleandefault: true
Whether to send a payload at the end to measure the server latency. If false, the
latency
field will be null. -
protocolVersion?:
numberdefault: 769
The protocol version sent to the server to simulate different Minecraft client versions. Refer to the Protocol Version Numbers for details. It is recommended to set this explicitly, as it will be updated periodically through minor version bumps. The default is 769 (Minecraft 1.21.4).
-
throwOnParseError?:
booleandefault: true
If true, an error will be thrown when the the status field fails to parse. The raw status response is always provided in the
statusRaw
field. -
SRVLookup?:
booleandefault: true
Whether to perform a SRV lookup on the provided hostname. Set to
false
to skip the lookup, which is useful when you're only looking for basic DNS records. It is automatically disabled when you define a port different from 25565. -
JSONParse?:
booleandefault: true
Whether to parse the JSON
status
field. Useful to disable when you only need the raw plaintext response. If false, thestatus
field will be null.
-
- ServerStatus
-
latency?:
numberThe time it takes to receive back a response after sending a small payload to a server, in milliseconds. Will be null if the
ping
option is false. -
status?:
DynamicObjectParsed status response from the server. This field will be null if parsing fails or if
JSONParse
is false. Example of a valid Status Response. -
statusRaw:
stringPlaintext status response in the form of JSON. Useful when
status
fails to parse.
-
-
options: ServerStatusOptions
-
.setDnsServers():
((serverArray: string[]) => Promise<boolean>)
Wraps the
dns.setServers
function, useful for quicker lookups through different DNS servers.
The first IP in the array will always be used first, others will be tried if the first one is unreachable.
Accepts an array of hostnames or IP addresses of DNS servers. It will either return true, or throw an error, otherwise, it uses the default DNS servers of your computer.
❗ Changing the default DNS servers is recommended, if you're doing tons of lookups at once.Usage:
// For example: mc.setDnsServers(["9.9.9.9", "1.1.1.1", "8.8.8.8"]) // (Quad9, Cloudflare, Google) // Note: Cloudflare is typically the fastest for DNS queries.
View Changelog,
Latest version: v1.2.2
If you have some questions, you can message me through Discord - woodendoors7
- [x] Do SRV lookups
- [ ] Parse MOTDs
- [ ] Support versions less than 1.7.
- [ ] Support Bedrock
(I plan to add these over summer!)
This project is licensed under the GNU General Public License v3.0.