jquery.event.ue
Summary
Use this unified event plugin to applications that easily and seamlessly support mobile (touch) and desktop (mouse) environments.
The plugin recognizes mouse, keyboard, and touch motions that have
the same intent and publishes unified events for them. For example,
a long-press intent is expressed with a mouse by pressing-and-holding
on the left mouse button for over half a second without substantially moving
the mouse. The same intent on a touch device is expressed by placing a
finger on the screen for over half a second without substantially moving the
finger. This pugin recognizes both motions as having the same intent
and publishes a single uheld
event for either.
Here are the full list of intents supported by this unified event plugin:
utap
- Mouse-click (mouse) / Finger tap (touch)uheld
- Long-mouse-press / Finger-press-and-holdudrag
- Mouse-click-and-drag / Finger Swipeuhelddrag
- Long-mouse-press-and-drag / Finger-press-and-hold-and-dragzoom
- Mouse-click-and-drag-Y + shift / Finger-pinch
This plugin is used in multiple commercial SPAs and is featured in the best-selling book Single Page Web Applications - JavaScript end-to-end, also available on Amazon.
Please see the ue-test.html
file for a demonstration of the different intents.
Expected behavior is expressed in the BR corner of the tiles. If you see any
unexpected behavior while testing motions on your device please file a bug report
so we can fix it!
Browser Support
This plugin works with jQuery 1.7.0+, and has been tested on most jQuery versions through 3.0.0. It works with the latest versions of popular browsers: Chrome 15+, Firefox 23+, Safari 5+, and IE 9+. IE9 requires edge settings:
....
Examples
// bind to a mouse click or tap event ; // bind to a long-press event ; // bind to zoom events ; // bind to drag events ; // bind to hold-drag events ;
Intents
See the ue-test.html
file for example use of the
event object.
The click intent
A click intent results in a utap
event.
- The Desktop motion is Left Mouse Button [LMB] down-up where the mouse-down time is less than the tap tolerance and the location movement is less than the drag tolerance.
- The Touch motion is touchstart-move-end where the touch time is less than the tap tolerance and the location movement is less than the drag tolerance.
You may tweak the tap, drag, and long-press tolerances
in the defaultOptMap
at the top of the lib. The API will have
a method to change these values in the future.
The long-press intent
A long-press intent results in a uheld
event.
- The Desktop motion is Left Mouse Button [LMB] down-up where the mouse-down time exceeds the long-press tolerance and the location movement is less than the drag tolerance.
- The Touch motion is touchstart-move-end where the touch time exceeds the long-press tolerance and the location movement is less than the drag tolerance.
The drag intent
A drag intent results in a single udragstart
event, one or more
udragmove
events, and a final udragend
event.
- The Desktop motion is LMB down - mouse-move - LMB up where the mouse-down time exceeds the tap tolerance and the location movement is greater than the drag tolerance.
- The Touch is touchstart-move-end, where the touch time exceeds drag tolerance,
The event order is as follows:
udragstart
- fires at the start of a dragudragmove
- fires each time the pointer movesudragend
- fires at the end of a drag
The held-drag intent
The held-drag intent results in a single uheldstart
event, one or more
uheldmove
events, and a final uheldend
event.
- The Desktop motion is LMB down+hold - mouse-move - LMB up where the mouse-down time exceeds the held tolerance and the mouse has stayed within the drag tolerance, after which the location movement is greater than the drag tolerance.
- The Touch is touchstart+hold-move-end, where the touch time exceeds the held tolerance and the touch as stayed within the drag tolerance, after which the touch location is greater than the the drag tolerance.
The event order is as follows:
uheldstart
- fires at the start of a held-draguheldmove
- fires each time the pointer movesuheldend
- fires at the end of a held-drag
The zoom intent
A zoom intent results in a single uzoomstart
event, one or more
uzoommove
events, and a final uzoomend
event.
- The Desktop motion is shift+LMB down - move-mouse - LMB up where the mouse-down time exceeds the tap tolerance and the location movement is greater than the drag tolerance.
- The Touch motion is two-point-touch - pinch - two-point-release.
The event order is as follows:
uzoomstart
- fires at the start of zoomuzoommove
- fires as zoom amount changesuzoomend
- fires at end of zoom motion
Event Attributes
The event object for all ue events include these attributes in addition to those already provided by jQuery:
var attr_list = eventpx_start_x // X-position at start of motion eventpx_start_y // Y-ibid eventpx_current_x // X-position, current eventpx_current_y // Y-ibid eventpx_end_x // X-position for x at end of motion eventpx_end_y // Y-ibid eventpx_delta_zoom // Zoom delta since last motion event eventpx_delta_x // X-ibid eventpx_delta_y // Y-ibid eventpx_tdelta_x // X-delta since beginning of motion eventpx_tdelta_y // Y-ibid eventorig_target // Element under cursor at start of motion eventelem_bound // Element on which event was bound eventelem_target // Element under the cursor for *this* event eventtimeStamp // Timestamp of this event eventms_elapsed // Elapsed time since start of motion eventms_timestart // Start time of motion eventms_timestop // top time of motion;
Error handling
This code ignores bad input, and does not throw exceptions. As JS implementations are (finally) seeing improved exception handling, expect this to change in 2.x.
Namespacing
jQuery event namespacing is fully supported, as shown in this example:
; ;
Use libraries, not frameworks
This is a library that strives to be best-in-class. If you are considering using an SPA framework, please read Do you really want an SPA framework? first.
Release Notes
Copyright (c) 2013-2016
Michael S. Mikowski (mike[dot]mikowski[at]gmail[dotcom])
License
Dual licensed under the MIT or GPL Version 2 http://jquery.org/license
Version 1.3.2
Updated to ignore most input elements (input, textarea, select) by default.
See the ignore_select
setting.
Version 1.3.0
- Removed all references to
console
object - Changed deprecated
bind
andunbind
toon
andoff
Version 1.2.0-5
- Changed default option key
ignore_class
toignore_select
- The value is now "" instead of ":input"
- Updated README and published to npm (1.2.5)
Version 1.1.9
Updated ue-test.html
to handle zooming correctly.
Version 1.1.8
Stopped preventDefault() from firing on events not controlled by the plugin.
Versions 1.1.0-7
No code changes. Updated npm keywords. Fixed typos. Bumped version number to represent maturity and stability. Redirected library discussion to blog post.
Versions 0.6.1
The default px_radius
parameter was doubled from 5px to 10px. This made utap
and uheld
events work much better on smaller screens. Confirmed compatible with
with jQuery 2.1.4, thus 1.7.0 - 2.1.4 appear safe.
Versions 1.1.x
No code changes. Updated npm keywords. Fixed typos. Bumped version number to represent maturity and stability. Redirected library discussion to blog post.
Versions 0.6.0
Fixed held logic, added px_tdelta_x
and px_tdelta_y
to attributes.
Updated test page to include expected results.
Versions 0.5.0-0.5.2
Updated docs, jslint compatibility, removed cruft, updated test page to include zoom support (shift + mb1 hold + mouse up/down ).
Versions 0.4.1-3
Updated documentation and npm release.
Version 0.3.2
Confirmed compatible with jQuery 1.7.0 through 1.9.1.
Version 0.3.1
First release registered with jQuery plugins.
Testing
Tested with Android 3.2 Chrome, iOS5+ Safari, Chrome 15+, Firefox 23, and IE 9+.
See also
The Hammer touch library, jQuery mobile.
TODO
Support a wider range of intents
Contribute!
If you want to help out, like all jQuery plugins this is hosted at GitHub. Any improvements or suggestions are welcome! You can reach me at mike[dot]mikowski[at]gmail[dotcom].