grunt-svg-sprite

SVG sprites & stacks galore — Grunt plugin wrapping around svg-sprite that reads in a bunch of SVG files, optimizes them and creates SVG sprites and CSS resources in various flavours

grunt-svg-sprite

is a Grunt plugin wrapping around svg-sprite which takes a bunch of SVG files, optimizes them and bakes them into SVG sprites of several types:

  • Traditional CSS sprites for use as background images,
  • CSS sprites with pre-defined <view> elements, useful for foreground images as well,
  • inline sprites using the <defs> element,
  • inline sprites using the <symbol> element
  • and SVG stacks.

Features & configuration? → svg-sprite

This document covers only Grunt specific installation and configuration aspects. For a full list of features and options, please see the svg-sprite manual.

This plugin requires Grunt ^0.4.5

If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:

npm install grunt-svg-sprite --save-dev

Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:

grunt.loadNpmTasks('grunt-svg-sprite');

In your project's Gruntfile, add a section named svg_sprite to the data object passed into grunt.initConfig().

grunt.initConfig({
    svg_sprite      : {
        options     : {
            // Task-specific options go here. 
        },
        your_target : {
            // Target-specific file lists and/or options go here. 
        },
    },
});

The task-specific options are optional and affect all defined targets. You may define as many targets (your_target) as you want.

In the simplest case an «svg_sprite» target looks like this:

your_target: {
    src         : ['path/to/assets/**/*.svg'],
    dest        : 'path/to/css/dir',
    options     : {
        // Target-specific options 
    }
},

However, as the path/to/assets would become part of the shape IDs, you will most likely want to add a working directory in most cases:

your_target: {
    expand      : true,
    cwd         : 'path/to/assets',
    src         : ['**/*.svg'],
    dest        : 'path/to/css/dir',
    options     : {
        // Target-specific options 
    }
},

As target-specific options you may provide a main configuration object as described in the svg-sprite manual. Configuration-wise, svg-sprite and grunt-svg-sprite differ only in one respect:

Type: String Default value: '.'

Instead of being nested inside the options object, svg-sprite's dest property gets promoted one level up and becomes part of the Grunt target configuration itself (see examples above).

In this very basic example, mostly default settings will be applied to create a traditional CSS sprite (bundle of SVG sprite and CSS stylesheet).

grunt.initConfig({
    svg_sprite                  : {
        basic                   : {
 
            // Target basics 
            expand              : true,
            cwd                 : 'assets',
            src                 : ['**/*.svg'],
            dest                : 'out',
 
            // Target options 
            options             : {
                mode            : {
                    css         : {     // Activate the «css» mode 
                        render  : {
                            css : true  // Activate CSS output (with default options) 
                        }
                    }
                }
            }
        }
    }
});

The following files and directories are created:

out
`-- css
    |-- sprite.css
    `-- svg
        `-- sprite.css-495d2010.svg

The cryptical looking part in the SVG's file name is the result of svg-sprite's cache busting feature which is enabled by default for CSS sprites. We'll turn this off in the next example.

The following example is a little more complex:

  • We'll create a «view» CSS sprite and a «symbol» sprite in one go.
  • Instead of CSS, we'll render a Sass stylesheet resource for the «view» sprite.
  • We'll turn off cache busting for the «view» sprite and create extra CSS rules specifying each shape's dimensions.
  • We'll downscale the SVG shapes to 32×32 pixels if necessary and add 10 pixels padding to all sides.
  • We'll keep the intermediate SVG source files.
grunt.initConfig({
    svg_sprite                  : {
        complex: {
 
            // Target basics 
            expand                  : true,
            cwd                     : 'assets',
            src                     : ['**/*.svg'],
            dest                    : 'out',
 
            // Target options 
            options                 : {
                shape               : {
                    dimension       : {         // Set maximum dimensions 
                        maxWidth    : 32,
                        maxHeight   : 32
                    },
                    spacing         : {         // Add padding 
                        padding     : 10
                    },
                    dest            : 'out/intermediate-svg'    // Keep the intermediate files 
                },
                mode                : {
                    view            : {         // Activate the «view» mode 
                        bust        : false,
                        render      : {
                            scss    : true      // Activate Sass output (with default options) 
                        }
                    },
                    symbol          : true      // Activate the «symbol» mode 
                }
            }
        }
    }
});

The following files and directories are created:

out
|-- intermediate-svg
|   |-- weather-clear.svg
|   |-- weather-snow.svg
|   `-- weather-storm.svg
|-- symbol
|   `-- svg
|       `-- sprite.symbol.svg
`-- view
    |-- sprite.scss
    `-- svg
        `-- sprite.view.svg

For more advanced features like

please refer to the svg-sprite manual.

In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using Grunt.

Please refer to the changelog for a complete release history.

Copyright © 2015 Joschi Kuphal joschi@kuphal.net / @jkphl. grunt-svg-sprite is licensed under the terms of the MIT license. The contained example SVG icons are part of the Tango Icon Library and belong to the Public Domain.