Let's you build your node webkit apps with grunt
Let's you build your node-webkit apps for osx, win, and linux with grunt. It will download the prebuilt binaries for a specify version, unpacks it, creates a release folder, create the app.nw file for a specified directory and copys the app.nw file where it belongs.
Issues with the output should be reported on the node-webkit-builder issue tracker.
This plugin requires Grunt
If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:
npm install grunt-node-webkit-builder --save-dev
Exactly the same as node-webkit-builder. You have the advantage to configure the files via Grunt.
Just like node-webkit-builder you can specify platform-specific manifest values.
For more information see node-webkit-builder's Manifest Options.
Darwin (OS X kernel) has a low limit for file descriptors (256 per process) by default, so you might get an
EMFILE error or an error mentioning "too many open files" if youtry to open more file descriptors than this.
To get around it, run
ulimit -n 1024 (or add it to your
~/.bash_profile). For more information, see henvic/osx-ulimit.
1.0.064-bit support, improved platform-overrides and no more EMFILE errors. Also, macPlist CFBundleIdentifier is generated from
0.3.0macPlist option improvements (see mllrsohn/node-webkit-builder#96)
0.2.0Moved logic into a separate module, config options will be backward compatible except
keep_nwis no longer supported
cache, added merge from package.json options for nodewebkit (no need to add configuration to Gruntfile, but stays optional)