collide-3d-tilemap

1.0.0 • Public • Published

collide-3d-tilemap

an api for user-defined collision-detection between aabb-3d objects and tilemaps.

 
var my_tilemap = [
        0, 0, 0, 1
      , 1, 0, 0, 1
      , 1, 0, 0, 1
      , 1, 1, 1, 1
    ]
 
var collisions = require('collide-3d-tilemap')
  , collide
 
var player = aabb([0, 0, 0], [16, 16, 16])
  , vec = [0, 0, 0]
 
// collisions(field, size of tile in pixels, [width, height])
collide = collisions(my_tilemap, 32)
 
my_game_event_loop(function(dt) {
  vec = get_player_input() * dt 
 
  collide(player, vec, function(axis, tile_data, coords, dir, diff) {
    if(tile) {
      vec[axis] = diff
      return true
    }
  })
 
})
 

License

MIT

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      npm i collide-3d-tilemap

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      12

      Version

      1.0.0

      License

      MIT

      Last publish

      Collaborators

      • chrisdickinson