node package manager

async-arrays

Async control for arrays

async-arrays.js

Flow control and array utility.

I find, most of the time, my asynchronous logic emerges from an array and I really just want to be able to control the completion of some job, and have a signal for all jobs. In many instances, this winds up being more versatile than a promise which limits you to a binary state and only groups returns according to it's state.

you can either retain an instance and use it that way:

var arrays = require('async-arrays');
arrays.forEach(array, iterator, calback);

arrays.forEach : execute serially

arrays.forEach(array, function(item, index, done){
    somethingAsynchronous(function(){
        done();
    });
}, function(){
    //we're all done!
});

arrays.forAll : execute all jobs in parallel

arrays.forAll(array, function(item, index, done){
    somethingAsynchronous(function(){
        done();
    });
}, function(){
    //we're all done!
});

arrays.forEachBatch : execute all jobs in parallel up to a maximum #, then queue

arrays.forEachBatch(array, batchSize, function(item, index, done){
    somethingAsynchronous(function(){
        done();
    });
}, function(){
    //we're all done!
});

arrays.map : map all elements of the array, but allow for asynchronous interaction. Alternatives are: arrays.map.each(sequential) arrays.map.all(parallel)

arrays.map(array, function(item, index, done){
    somethingAsynchronous(function(newItem){
        done(newItem);
    });
}, function(mappedData){
    //we're all done!
});

Attach to the prototype (using names which don't collide with the browser implementations):

require('async-arrays').proto();

forEachEmission : execute serially

[].forEachEmission(function(item, index, done){
    somethingAsynchronous(function(){
        done();
    });
}, function(){
    //we're all done!
});

forAllEmissions : execute all jobs in parallel

[].forAllEmissions(function(item, index, done){
    somethingAsynchronous(function(){
        done();
    });
}, function(){
    //we're all done!
});

forAllEmissionsInPool : execute all jobs in parallel up to a maximum #, then queue for later

[].forAllEmissionsInPool(poolSize, function(item, index, done){
    somethingAsynchronous(function(){
        done();
    });
}, function(){
    //we're all done!
});

mapEmissions : map all elements of the array, but allow for asynchronous interaction

[].mapEmissions(function(item, index, done){
    somethingAsynchronous(function(newItem){
        done(newItem);
    });
}, function(mappedData){
    //we're all done!
});

non mutating

['dog', 'cat', 'mouse'].contains('cat') //returns true;

['dog', 'cat'].combine(['mouse']) //returns ['dog', 'cat', 'mouse'];

mutators

['dog', 'cat', 'mouse'].erase('cat') //mutates the array to ['dog', 'mouse'];

['dog', 'cat', 'mouse'].empty('cat') //mutates the array to [];

That's just about it, and even better you can open up the source and check it out yourself. Super simple.

just run

mocha

Enjoy,

-Abbey Hawk Sparrow