SVGator's animation player implementation for React native.
-
Download your animated project for React Native from SVGator (using
External
player option) -
Copy the
.js
file into your project (anywhere incomponents
directory) -
import the file (choosing any arbitrary name):
import ExternalDemo from './svg/External_Demo';
Both percentage (%
) and unitless values are supported for width
and height
. If neither is provided, the width
will take up all available space (100% of the screen), while the height
will scale proportionally.
For Player API
usage, you must pass an onMessage
callback listener to the SVGator component. This can also be an empty arrow function, such as () => {}
.
Find an example below of an SVGator animation implemented in React Native.
External_Demo.js
should be the file exported from SVGator.
To capture Player Events
, pass your callback to the onMessage
property of the SVGator component. To control the animation, call SVGatorWebView.current.injectJavaScript(jsCommand);
, where:
-
SVGatorWebView
is theref
passed to the SVGator component -
jsCommand
is the JavaScript command(s) to execute inside the SVGator component
import React from "react";
import {Text, View, Pressable} from 'react-native';
import {FontAwesome5} from '@expo/vector-icons';
import ExternalDemo from './components/svg/External_Demo';
export default function App() {
const SVGatorWebView : any = React.createRef();
const ReceiveMessage = (event: any) => {
const data = JSON.parse(event.nativeEvent.data);
console.log(data.event + ' event occurred at offset ' + data.offset);
};
const svgProps = {
ref: SVGatorWebView,
height: 310,
onMessage: ReceiveMessage,
};
const SendCommand = (command : string, event : GestureResponderEvent) => {
const jsCommand = `const player = document.querySelector('svg').svgatorPlayer;
player['seek'](50);
player['${command}']();
true;
`;
SVGatorWebView.current.injectJavaScript(jsCommand);
};
return (
<View>
<ExternalDemo {...svgProps} />
<Pressable
onPress={(event) => SendCommand('play', event)}
style={({pressed}) => ({
opacity: pressed ? 0.5 : 1,
})}>
<View style={{alignItems: 'center', justifyContent: 'center'}}>
<FontAwesome5
name="arrows-alt-h"
size={40}
color={'red'}
/>
<Text>Send to 50%</Text>
</View>
</Pressable>
</View>
);
}
- Player update:
- Fix for
end
event triggering continuously at animation ending
- Fix for
- Capturing player events with
onMessage
fixed
- Dependency update
- Updated players codebase
- Player API Support Extended with control for the following properties (through
set
method):- speed
- fps
- iterations
- direction
- alternate
- fill mode
- Player API new properties:
- player.speed
- player.fps
- player.isInfinite
- player.direction
- player.isBackwards
- player.isReversed
- player.fill
- Player API new methods:
- player.togglePlay()
- player.set(property, value)
- Dependency update
- Player API Support Implemented
- Starting the animation programmatically
- Capturing animation events
- Scaling SVGs fixed
- Sizing issues fixed
- Added support for percentage values for width & height
- Calculating width (or height) based on height (or width)
- Automatic width & height calculation if none given
- Demo added to Readme
- Dependency update
- SVGator animation player for React Native
For more information, check out the links below: