@rive-app/webgl
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2.14.4 • Public • Published

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Rive

High-level Rive API using WebGL. Please see https://github.com/rive-app/rive-wasm for a list of all the available web runtimes and their details.

WebGL

npm install @rive-app/webgl

An easy-to-use high-level Rive API using the WebGL renderer. This runtime will support Rive's upcoming advanced rendering features which may not be available to the Canvas renderers. Some benefits of this package:

  • Highest fidelity with edit-time experience.
  • Support for future advanced rendering features
  • Requests the Web Assembly (WASM) backing dependency for you

A note about WebGL: Most browsers limit the number of concurrent WebGL contexts by page/domain. Using Rive, this means that the browser limit impacts the number of new Rive({...}) instances created. See the README docs for the useOffscreenRenderer option that may assist in working around this limitation.

If you're planning on displaying Rive content in a list/grid or many times on the same page, it's up to you to manage the lifecycle of the provided context and <canvas> element. If you need to display many animations (i.e grids/lists), consider using the @rive-app/canvas package which uses the CanvasRenderingContext2D renderer and does not have a context limitation.

Getting Started

/@rive-app/webgl/

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    Install

    npm i @rive-app/webgl

    Homepage

    rive.app

    Weekly Downloads

    5,273

    Version

    2.14.4

    License

    MIT

    Unpacked Size

    5.59 MB

    Total Files

    7

    Last publish

    Collaborators

    • phil_rive
    • rive-engineering
    • luigi-rosso
    • guidorosso
    • avivian_rive