@rainbow6/sdk
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1.0.1 • Public • Published

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@rainbow6/sdk

Typescript SDK for the Rainbow 6 API

Usage

Important: This module requires credentials to access Ubisoft accounts. It should only be used on backend servers and the credentials should be handled as you would handle any other secure value. It is recommended to create a new account for using the API.

Installation

npm install @rainbow6/sdk

Example

const {
  Siege,
  SearchPlatform,
  Platform,
  Mode,
  Region,
  allStats,
} = require("@rainbow6/sdk");

(async () => {
  const r6 = new Siege([
    {
      email: "example@pickrate.gg",
      password: '123456',
    },
  ]);
  await r6.init();

  // if you ever see me in game, please don't spawn peek me
  const { profileId } = await r6.getPlayer("FledRose0", SearchPlatform.pc);
  console.log(profileId);
  const { xp } = await r6.getProgression(profileId, Platform.pc);
  console.log(xp);
  const { mmr } = await r6.getRank(
    profileId,
    Platform.pc,
    Mode.ranked,
    Region.na,
    -1
  );
  console.log(mmr);
  const {
    profile: {
      general: { kills },
    },
  } = await r6.getStats(profileId, Platform.pc, allStats);
  console.log(kills);
  // don't spawn peek this guy either
  const { profileId: profileId2 } = await r6.getPlayer(
    "FledRoseO",
    SearchPlatform.pc
  );
  const bulk = await r6.getBulkStats(
    [profileId, profileId2],
    Platform.pc,
    allStats
  );
  console.log(bulk[profileId].profile.casual, bulk[profileId2].profile.casual);
})();

Overview

This SDK is designed as a light wrapper around the Ubisoft APIs will full support for all of the stats endpoints and parameters as well as bulk queries.

It only supports PVP (we're yet to see a compelling use case for PVE data) and does not add additional metadata to API responses. The focus of this SDK is handling authentication, load balancing across keys, and cleaning up the response from the API.

API

new Siege()

constructor(credentials: CredentialSet[]): Siege

Creates an API client which rotates between the provided credential sets.

Siege.init()

async init(): Promise<void>

Performs initial setup (authentication).

Siege.search()

async search(query: string, platform: SearchPlatform): Promise<PlayerProfile[] | null>

Searches for players by name.

  • query - the search term
  • platform - platform to search

Siege.getPlayer()

async getPlayer(name: string, platform: SearchPlatform): Promise<PlayerProfile | null>

Wrapper around Siege.search. name must be an exact match.

Siege.getProgressions()

async getProgressions(profiles: string[], platform: Platform): Promise<{ [profileId: string]: ProfileProgression } | null>

Gets players' progression in game.

  • profiles - profiles to get progression for
  • platform - platform to get progression on

Siege.getProgression()

async getProgression(profile: string, platform: Platform): Promise<ProfileProgression | null>

Wrapper around Siege.getProgressions().

Siege.getRanks()

async getRanks(profiles: string[], platform: Platform, board: Mode, region: Region, season: number): Promise<null | { [profileId: string]: ProfileRank }>

Get players' rank in game.

  • profiles - profiles to get ranks for
  • platform - platform for stats
  • board - game mode for rank
  • region - region for rank
  • season - season for rank

Siege.getRank()

async getRanks(profile: string, platform: Platform, board: Mode, region: Region, season: number): Promise<null | ProfileRank>

Wrapper around Siege.getRanks().

Siege.getBulkStats()

async getBulkStats(profiles: string[], platform: Platform, stats: Statistic[]): Promise<null | { [profileId: string]: ProfileStats }>

Retrieves requested stats for all profiles

  • profiles - profiles to get stats for
  • platform - platform to get stats on
  • stats - stats to get

Siege.getStats()

async getBulkStats(profile: string, platform: Platform, stats: Statistic[]): Promise<null | ProfileStats>

Retrieves requested stats for all profiles

  • profiles - profiles to get stats for
  • platform - platform to get stats on
  • stats - stats to get

Enums

To prevent typos and make code more readable, enums are available for some parameters.

SearchPlatform

A profile platform.

Possible values:

  • SearchPlatform.pc
  • SearchPlatform.steam
  • SearchPlatform.xbox
  • SearchPlatform.playstation
  • SearchPlatform.twitch

Platform

A gameplay platform.

Possible values:

  • Platform.pc
  • Platform.xbox
  • Platform.playstation

Region

A gameplay region.

Possible values:

  • Region.na
  • Region.europe
  • Region.asia

Mode

A major game mode.

Possible values:

  • Mode.casual
  • Mode.ranked

Statistic

A supported statistic.

There are over 100 supported statistics. Please refer directly to the source code or typings for the latest list.

You can import allStats if you want the entire list.

Development

Available Scripts

In the project directory, you can run:

npm run build

Builds the package using typescript into ./lib

npm test

Launches the Jest to run tests.

npm run lint

Checks code for style issues and syntax errors with TSLint and Prettier.

npm run lint:fix

Checks code for style issues and syntax errors with TSLint and Prettier, attempting to fix them when possible.

Publishing a new version

Travis is configured to run deploys on tags.

Credit

danielwerg/r6api.js was used as a reference for understanding the authentication process.

Readme

Keywords

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Install

npm i @rainbow6/sdk

Weekly Downloads

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Version

1.0.1

License

MIT

Unpacked Size

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Collaborators

  • elviswolcott
  • rainbow6-root