Package for easily rendering boards from the game 2048. Uses data in the format provided from 2048-engine
to render the board.
See 2048-react for a convenient wrapper for use in React.
The package exposes one method.
createBoard(boardData)
It takes one argument, boardData
, which is a Board
object from 2048-engine
.
The function returns an object with the following properties:
-
htmlElement
: AHTMLElement
containing the rendered board. -
update
: A function that takes an updatedboardData
Board
object and modifieshtmlElement
to match the new state.
Any updates to the board should be made using the update
function for animations to be played. New games should create new boards using createBoard
to avoid weird animations.
import { createBoard } from '2048-board-renderer';
import { createGame, Direction } from '2048-engine';
const game = createGame();
const board = createBoard(game.currentState.board);
document.getElementById('game')?.appendChild(board.htmlElement);
const move = (direction: Direction) => {
const gameState = game.move(direction);
board.update(gameState.board);
};
move(Direction.UP);
For a playable example see example
directory
The board HTMLElement is a div
with no styling regarding width. The width of the board is therefore determined by its parent container.
The height of the board is determined based on width and the aspect ratio of the board.