vincentlequang


Vincent Le Quang
  • Template for packages for dok engine

    published 1.1.2 a year ago
  • Dok Core

    published 1.0.1 a year ago
  • Made with create-react-library

    published 1.0.31 6 days ago
  • Use WebGL with React and Dok-actions

    published 1.0.58 9 months ago
  • Made with create-react-library

    published 1.1.74 9 months ago
  • Made with create-react-library

    published 1.0.16 a year ago
  • > Made with create-react-library

    published 1.1.9 a year ago
  • Made with create-react-library

    published 1.0.66 a year ago
  • Made with create-react-library

    published 1.0.15 10 months ago
  • Template for packages for dok engine

    published 1.0.3 10 months ago
  • Texture slot allocator

    published 1.0.24 5 months ago
  • Bun template for creating projects using bunjs

    published 1.0.63 6 days ago
  • This typescript library provides an object pool that's flexible and usable for any type of objects. It's written using bun, that's why it's called bun-pool.

    published 1.0.10 16 days ago
  • Free-stack is a stack that also behave like a queue. You can push/pop on top, but you can also push/pop on bottom. You can even look for items in the middle, and move them up or down. It's all free! just like this package.

    published 1.0.7 16 days ago
  • Motor loop is a typescript library that runs a game loop continuously. Notably, it adapts to frameRate to ensure your game always runs smoothly when the monitor refresh rate goes above or below 60hz.

    published 1.0.24 15 days ago
  • [![npm version](https://badge.fury.io/js/@dobuki%2Fautocommit.svg)](https://www.npmjs.com/package/@dobuki/autocommit) [![Version](https://img.shields.io/github/v/release/jacklehamster/autocommit)](https://github.com/jacklehamster/autocommit) [![License](h

    published 1.0.28 2 days ago
  • Goes into package.json and update the name to match the Github repository. Also updates author, description. It's useful when a npm repo is build out of a template.

    published 1.0.9 5 months ago
  • A webgl library for loading up images / drawings / video and storing them as textures to be pushed to the GPU.

    published 1.0.16 3 months ago
  • Provide an interface for abstract lists. An abstract list behaves like a read-only array, but without storage. It can virtually store an infinite number of elements. It's meant for working flexibly with arrays. Regular arrays can be used as abstract lists

    published 1.0.16 15 days ago
  • Graphics engine for games, set on top of bun.js.

    published 1.0.25 a month ago
  • A simple TypeScript class that runs requestAnimationFrame at fixed frameRate, adapting to screen refresh rate by calling the loop more or less multiple times per frame.

    published 1.0.11 16 days ago
  • Process canvas context to update images before they are used in games as texture.

    published 1.0.3 5 months ago
  • Common types used by Dok game engine.

    published 1.0.9 4 months ago
  • A component for games that tracks viewable cells in a 3d grid, and discards the ones outside the viewable range.

    published 1.0.30 2 months ago
  • Library for values that progress over time, for animation or other progressively changing values.

    published 1.0.11 16 days ago
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