A little utility to pack a `TextureAtlas` at runtime. Written in typescript, used for gdxts.
published version 0.2.11, 2 years agoLucky draw pool engine for luck based games
published version 1.0.1, 2 years agoa simple canvas-based TTF/OTF to bitmapfont packer
published version 0.0.5, 2 years agoThis template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.
published version 0.0.0, a year agoA simple beam renderer for [gdxts](https://github.com/implicit-invocation/gdxts).
published version 0.1.1, 6 months ago