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7 packages found

A simple loot table implementation in TypeScript.

published 1.0.1 2 years ago
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Loot Tables are lists of items, quantities, and probabilities, used to create random outcomes for games. This Loot Table specification is both simple and expressive, able to power anything from random card packs to monster spawns to crate drops.

published 1.4.6 2 years ago
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Extract one or more random elements from a weighted array.

published 1.2.0 2 years ago
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A small library for providing a random result from a list of pre-defined weighted options

published 1.0.14 7 years ago
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A simple library to make random choice by percentage and with some other useful tools for percentage.

published 1.0.4 2 years ago
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Rpg-like loot system

published 1.1.3 6 years ago
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a loot rolling system

published 1.1.2 5 years ago
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