Search results

65 packages found

A client side JavaScript image compression library

published 2.1.2 4 months ago
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When multiple components are sharing the same layout, we need to deactivate components outside of the top one.

published 1.0.3 6 months ago
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Matrix utilities used for Dok game engine

published 1.0.26 6 months ago
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UI menu for Dobuki Game Engine.

published 1.0.46 4 months ago
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A component for games that tracks viewable cells in a 3d grid, and discards the ones outside the viewable range.

published 1.0.30 5 months ago
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Dialog system used for games. Popup menus, npc dialogs, etc...

published 1.0.23 5 months ago
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Provide an interface for abstract lists. An abstract list behaves like a read-only array, but without storage. It can virtually store an infinite number of elements. It's meant for working flexibly with arrays. Regular arrays can be used as abstract lists

published 1.0.16 4 months ago
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Place on items to log all calls and properties fetch from it. Helpful for debugging.

published 1.0.3 5 months ago
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A library for showing Newgrounds medals.

published 1.0.20 3 months ago
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Common types used by Dok game engine.

published 1.0.9 7 months ago
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Authentication system that validates users and provides auth tokens

published 1.0.23 a month ago
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Simple interface for notifying when an element change.

published 1.0.2 6 months ago
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Use redis or other methods to lock code execution, preventing a resource to be used by two process at the same time

published 1.0.12 a month ago
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A webgl library for loading up images / drawings / video and storing them as textures to be pushed to the GPU.

published 1.0.16 6 months ago
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Motor loop is a typescript library that runs a game loop continuously. Notably, it adapts to frameRate to ensure your game always runs smoothly when the monitor refresh rate goes above or below 60hz.

published 1.0.24 4 months ago
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Component that accumulates lists that notify updates, turning itself into a list. This sounds pointless, but this is very useful for the Dok game engine.

published 1.0.27 4 months ago
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A simple TypeScript class that runs requestAnimationFrame at fixed frameRate, adapting to screen refresh rate by calling the loop more or less multiple times per frame.

published 1.0.11 4 months ago
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Library for values that progress over time, for animation or other progressively changing values.

published 1.0.11 4 months ago
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Free-stack is a stack that also behave like a queue. You can push/pop on top, but you can also push/pop on bottom. You can even look for items in the middle, and move them up or down. It's all free! just like this package.

published 1.0.7 4 months ago
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Library for compressing a bunch of JSON data into one compressed file, improving load time.

published 1.0.2 6 months ago
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