node package manager
Easy sharing. Manage teams and permissions with one click. Create a free org ยป


Node.js web media player Build status npm package

This application allows you to control a simple media player via a web interface. I wrote it so that I could play video files on my Raspberry Pi.

This could really use some AJAX features - right now the state is only refreshed when a new page is requested. I might work on this in the future.

Getting started

  • Install node.js.

  • git clone (or npm install web-media-player)

  • cd node-web-media-player and npm install

  • Copy one of the example config files to config/default.yml and edit as needed.

  • node server.js

Configuration settings

  • player.mediaPath - the root path for your media files.

  • player.mount.ifNotExists and player.mount.command - if these settings are present, then check whether the file specified by ifNotExists exists (relative to the mediaPath), and if it doesn't, then run the command specified by command. This feature can be used to automatically mount the media storage directory. Use %d for the path to the media storage directory, if needed.

  • player.commands.start - the command that should be used to run the media player for a file. This should be a command-line media player like mplayer or omxplayer. Use %f for the filename.

  • player.commands.kill - the command that should be used to kill the media player. This is only used as a last resort if sending player.controls.exit doesn't work.

  • player.controls.(play|pause|exit) - the keypresses that should be sent to the stdin of the media player process to perform the desired action. This should work as if you had started the media player on the command line and pressed the specified key(s). player.controls.exit should stop the player and cause the process to exit.

  • - a dictionary where the keys are positive or negative numbers of seconds (given as strings), and the values are the key sequences needed to make the media player seek by the given number of seconds.

  • player.exitTimeout - when player.controls.exit is sent, wait for this amount of time in milliseconds. If the player process has not exited by then, kill it. If specified, player.commands.kill will be used. Otherwise, the player process will be sent a SIGTERM (which does not seem to work with omxplayer).