node package manager


Use Less. Do More. JavaScript on steroids.

Use Less. Do More.

A cross-platform JavaScript toolbox for writing complex web applications. Currently in pre-release stage, missing some basic documentation and being under heavy development. In near future, it will be split into several loosely coupled NPM modules, for everyone's convenience. Stay tuned.

Installing | Building | Wiki

> npm install useless
  • New unit test system based on Promises (will replace the old buggy Testosterone thing).

  • Splitting of distinct framework parts to separate projects (finally, useful ones).

  • webpack server trait now supports compress option for crunching scripts with Google Closure Compiler.

  • Webpack Hot Module Replacement now works (run the example app and try change example/index.css). It was previously broken due to webpack-dev-server incompatilibity with Webpack 2. This is solved by introducing webpack-hot-fix.js.

  • You can now use ES6 getter syntax for defining properties in components/traits: get something () { ... }

  • Working on webpack and babel integration for building front-end code (see the webpack server trait and the example app). Will feature continuous builds, hot module replacement, CSS imports and shared code extraction — all configurable from server's config.

  • More NPM modules to come: StackTracey and get-source.

  • ANSI color management now available as separate NPM module: ansicolor.

  • asTable function now available as a separate NPM module: as-table.

  • String.ify function now available as a separate NPM module: string.ify.

  • A wiki entry explaining the Stream concept. Thanks to @kroitor for the translation/adaptation from Russian!

  • Build system now utilizes webpack for squashing require imports. All external dependencies (e.g. underscore) now embedded in useless.client.js — no need to link them separately.

  • Component methods init / beforeInit / afterInit now support Promise interface for asynchronous initialization. Old callback-passing style is gone.

  • A wiki entry explaining the new __ namespace (brought by Promise+). It contains a pack of highly abstract data-processing algorithms that can handle any type of data (arrays, objects, scalars) and any kind of operator function (either sync or async).

  • An early alpha of the new HTTP server framework built around the recent Androgene subsystem. See a brief example here. It allows to write and debug complex asynchronous chains in no time, with unprecedented level of the error reporting legibility.

  • A working prototype of Androgene subsystem, delivering the "supervised Promises" concept for asynchronous/nonlinear logging and stack traces. It is also a core mechanism behind the upcoming unit test system (will replace the old Testosterone thing).

  •

> node example.js

If everything's ok, example app will be running at http://localhost:1333. Currently there's not much example code, but it's on the way.

You may want to look into these projects (built upon Useless.js):

  • Skychat — a simple WebRTC paint/chat app.
  • Wyg — a revolutionary WYSIWYG editor (demo).

How-to & Examples

Vec2 = $prototype ({
    /*  Constructor
    constructor: function (x, y) { this.x = x; this.y = y },
    /*  Instance method
    add (other) { return new Vec2 (this.x + other.x, this.y + other.y) }
    /*  Instance property (.length)
    get length () { return Math.sqrt (this.x * this.x + this.y * this.y) }),
    /*  Static property:
    zero: $static ($property (function () { return new Vec2 (0, 0) })),
    /*  Static method: (a, b)
    dot: $static (function (a, b) { return a.x * b.x + a.y * b.y }),
    /*  Tag groups for convenience
    $static: {
        unit: $property (function () { return new Vec2 (1, 1) }),
        one:  $alias ('unit') }, // member aliases 
/*  Inheritance (relies on native JavaScript prototype semantics)
BetterVec2 = $extends (Vec2, { /* ... */ })

How-to & Examples

  • Binds own methods to this automatically
  • Manages bindable $trigger / $barrier / $observableProperty members
  • Tracks bound components / auto-unbinds upon deinitialization
  • Holds parent-child relationship / handles automatic deinitialization
  • Enables $traits to chain into method calls by overlapping method definitions
  • Enforces configuration contracts ($requires, $defaults)

How-to & Examples | Reference

  • _.trigger, _.triggerOnce / one-to-many broadcast
  • _.barrier / synchronization primitive
  • _.observable / state change notifications

Raw API (same for every mentioned primitive):

var mouseMoved = _.trigger ()
/*  Binding
mouseMoved (function (x, y) { }) // bind 
mouseMoved (someCallback)        // bind another 
mouseMoved.once (someCallback)   // bind with 'once' semantics (auto-unbinds itself upon calling) 
/*  Calling
mouseMove (12, 33)               // call 
/*  Unbinding
 */ (someCallback)     // unbinds specific listener ()                 // unbinds everything (someCallback)             // unbinds callback from everything it's bound to 

Using $component:

Compo = $component ({
    didLayout:     $trigger (),
    layoutReady:   $barrier (),             // it's like jQueryish $(document).ready 
    value:         $observableProperty (),  // for property change notifications 
    init: function () {
        doSomeUselessAsyncJob (function () {
           this.layoutReady () }) }, // signals that layout is ready 
    doLayout: function () {
        this.didLayout () } })       // simply call to perform multicast 
compo = new Compo ()
compo.didLayout (function () {
    /*  Gets called whenether layout has rebuilt */ })
compo.layoutReady (function () {
    /*  Postpones until DOM is ready.
        If already, calls immediately (like $(document).ready) */ })
compo.valueChange (function (value, oldValue) {
    /*  Gets called whenether property has assigned distinct value */ })
compo.value = 10 // simply assign a value to notify listeners 
compo.value = 10 // won't trigger, as not changed 

Raw API:

_.onAfter   (Player.prototype, 'move', function (x, y) { /* this will execute after move calls */ })
_.onBefore  (Player.prototype, 'move', function (x, y) { /* this will execute before */ })
_.intercept (Player.prototype, 'move', function (x, y, originalMethod) { (this, x, y) })

Using $component + 'once' semantics:

Button = $component ({
    layout: $bindable (function () { /* ... */ }) })
button = new Button ()
button.layout.onceBefore (function () { log ("I'm called before next layout()") })
button.layout ()
button.layout () // won't print anything 


Working with ranges:

    _.lerp  (t, min, max)  // linear interpolation between min and max 
    _.clamp (n, min, max)  // clips if out of range 
    /*  Projects from one range to another (super useful in widgets implementation)
    _.rescale (t, [fromMin, fromMax], [toMin, toMax], { clamp: true })

Vector math (Vec2, Transform, BBox, Bezier, intersections):

   var offsetVec = this.anchor.sub ( (
                       Bezier.cubic1D (
                  (direction.normal, upVector), 0, 1.22, 0, 1.9))
   var where = this.bodyBBox.nearestPointTo (this.anchor, this.borderRadius)
   domElement.css (BBox.fromPoints (pts).grow (20).offset (position.inverse).css)

  • Cross-platform uncaught exception handling (works around incomplete 'onerror' impl. in Safari).
  • Uncaught exceptions pass through network API calls
  • Client displays server's exceptions as if it was single environment
  • Complete API for it's internals
  • Strips third party calls (clean mode)
  • Fetches source code (local/remote)
  • Nice output
    • Console mode (replaces default Node.js exception printer)
    • GUI mode (a pop-up dialog with expandable source lines)

How-to & Examples

  • Tests before code
  • Tests as documentantion
  • Rich library of assertions
  • Asynchronous / nested assertions
  • Intercepts global log, displaying it in running assertion context
  • Custom assertions
  • Humane error reporting
  • Browser-side support (see demo:

Reference / examples

  • Platform-independent
  • Color output (even in WebInspector)
  • Shows code location
  • Configurable object printer
  • Table layout formatting
  • Hookable/interceptable

Example (pseudo-code):

require ('useless')
UselessApp = $singleton (Component, {
    $depends: [
        require ('useless/server/tests'),
        require ('useless/server/webpack'),
        require ('useless/server/http') ],
    /*    URL router schema
    api: function () { return {
        '/':             this.file ('./static/index.html'),
        '/static/:file': this.file ('./static'),            // directory 
        'hello-world':       () => { return "Hello world!"        }, // plain text 
        'hello-world/json':  () => { return { foo: 42, bar: 777 } }, // JSON 
        /*    Tree-style defintions, Promise-backed method chains
        'api': {
            'login':  { post: [this.receiveJSON, this.doLogin] },
            'logout': { post: () => $http.removeCookies (['email', 'password']) } } } },
    /*  A complex request handler example, demonstrating some core features.
        All execution is wrapped into so-called "supervised Promise chain",
        so you don't need to pass the request context explicitly, it is always
        available as $http object in any promise callback related to request
        represented by that object.
        All thrown errors and all log messages are handled by the engine
        automagically. It builds a process/event hierarchy that reflects the
        actual execution flow, so you don't need to run a debugger to see what's
        going on, it's all in the log. Request is automatically ended when an
        unhandled exception occurs, no need to trigger it explicitly.
    doLogin: function () {
        var login = _.pick ($http.env, 'email', 'password') // 'receiveJSON' writes to $http.env 
        if ( && login.password) {
            return this.db.users
                    .find (login)
                    .count ()
                    .then (count => {
                                    if (count > 0) {
                                        $http.setCookies (login) }
                                    else {
                                        throw new Error ('Wrong credentials') } }) }
        else {
                throw new Error ('Empty email or password') } },
    init: function (then) {
            log.ok ('App started')
            then () } })

Example report generated from a Promise chain:

Following are $traits defined at useless/server:

  • api.js URL routing
  • args.js command line arguments parsing
  • config.js handles config.json and default parameters
  • deploy.js self-deployment protocol (automatic builds)
  • devtools.js developer-mode APIs for Git / source code access
  • exceptions.js custom unhandled exception printer
  • history.js journal for DB operation
  • http.js request serving basics
  • supervisor.js auto-restart on source code change
  • templating.js basic templating (via underscore)
  • tests.js self-tests on startup for TDD
  • uploads.js file/image uploads
  • uptime.js uptime tracking
  • websocket.js WebSocket utility


Type npm install useless in root directory of your project.

  1. Go to node_modules subfolder of your project
  2. Run git clone, go to useless folder
  3. Run npm install to install dependencies
  4. Optionally, run node build to test if everything's ok

Go to /build folder and pick files needed.

There also exist a compressed (minified) version of each file.


Build command:

node build <header-file-1> <header-file-2> ... <header-file-N> <output-folder> [no-compress] [no-stripped] [no-supervisor]

For building everything, run:

node build

It will generate ./build/***.js by squashing all require imports into a single monolithic file. Produced result will undergo stripping of tests and comments, and then finally compiled using Google Closure Compiler, outputting minified result to ./build/***.min.js

Disables minification. Greatly speeds up build.

Disables generation of ***.stripped.js files.

Disables file monitor (for termination after run).

To make reduced/extended distribution (with some submodules disabled or enabled), you can create your own version of default header file, commenting out unneeded $include directives or including additional ones. There exists ./useless.client.js as an example of custom distribution.

Applications that are based on top of useless/server can easily enable automatic rebuilds feature by adding following $traits to main application component:

$traits: [        
        require ('useless/server/tests'),
        require ('useless/server/webpack'),
        require ('useless/server/supervisor')

This will add test & build phase to app startup sequence, aborting if something went wrong and re-starting if source code has changed.

Default settings:

buildScriptPaths: [process.cwd (), $uselessPath],
buildScripts: ['useless.js', 'useless.micro.js', 'useless.devtools.js'],
buildPath: $uselessPath + 'build/',