spacebrew

Spacebrew implementaion for Node (https://github.com/Spacebrew/spacebrew.js)

                 _                                     _                       
 _ __   ___   __| | ___       ___ _ __   __ _  ___ ___| |__  _ __ _____      __
| '_ \ / _ \ / _` |/ _ \_____/ __| '_ \ / _` |/ __/ _ \ '_ \| '__/ _ \ \ /\ / /
| | | | (_) | (_| |  __/_____\__ \ |_) | (_| | (_|  __/ |_) | | |  __/\ V  V / 
|_| |_|\___/ \__,_|\___|     |___/ .__/ \__,_|\___\___|_.__/|_|  \___| \_/\_/  
                                 |_|                                           

##Introuction

This module is the sb-1.1.0.js you can find at the main Spacebrew.js repo but packaged as an NPM Module. Check out Getting started with Spacebrew for more information about Spacebrew.

##Setup

The first step is to install the module

npm install spacebrew

Then, in your app, create a Spacebrew object

var Spacebrew = require('spacebrew')

Next, create your Spacebrew client.

var server = "sandbox.spacebrew.cc";
var name = "Clock";
var description = "Tick tock";
var sb = new Spacebrew.Client( server, name, description );

##Publishers

Publishers send information to the Spacebrew server that you specify. You can add as many publishers and subscribers as you'd like. Here is an example publisher:

sb.addPublish("tick", "string", "The tick of a clock!");  // create the publication feed

var i = 0;
setInterval(function(){
  var newString = "The time is now "+i;
  sb.send("tick", "string", newString);   // send string to spacebrew
  i++;
}, 1000);

Subscribers will listen for information coming from the Spacebrew server that you specify.

sb.addSubscribe("tick", "string");
sb.onStringMessage = onStringMessage( name, value ){
    if(name=="tick") {
        console.log("Message from server: "+value);
    }
}

##Connect!

// connect to spacbrew
sb.connect();