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riotapi

0.5.7 • Public • Published

riotapi

This is an open source League of Legends api. The goal of this project is to be callback free and promise free. How? By spawning temporary child processes of course!

// Using sync-request for synchronously retrieving http request.

// Todo: Document static-data/champion module, Create mocha test, then it's finished.

Functionality Test Coverage Documentation Overall Progress
13/42 - 31% 0/21 - 0% 0/21 - 0% 13/84 - 15.4%

## File Started Finished Tests Documented
01 champion/champion.js
02 current-game/current-game.js
03 featured-games/featuredgames.js
04 games/games.js
05 league/league.js
06 lol-static-data/champion.js
07 lol-static-data/item.js
08 lol-static-data/league-strings.js
09 lol-static-data/langauge.js
10 lol-static-data/map.js
11 lol-static-data/mastery.js
12 lol-static-data/realm.js
13 lol-static-data/rune.js
14 lol-static-data/summoner-spell.js
15 lol-static-data/versions.js
16 lol-status/shards.js
17 match/match.js
18 matchhistory/matchhistory.js
19 stats/stats.js
20 summoner/*.js
21 team/*.js

install

npm i riotapi

Downloadsweekly downloads

6

version

0.5.7

license

MIT

repository

githubgithub

last publish

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