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6.1.3 • Public • Published

React Native Push Notifications

npm version npm downloads

React Native Local and Remote Notifications for iOS and Android

🎉 Version 6.x is live ! 🎉

Check out for changes and migration in the CHANGELOG:


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Supported React Native Versions

Component Version RN Versions README
1.0.7 <= 0.27 Open
1.0.8 0.28 Open
2.0.1 0.29 Open
2.0.2 0.30, 0.31, 0.32 Open
>= 2.1.0 >= 0.33 Open


Changelog is available from version 3.1.3 here: Changelog



npm install --save react-native-push-notification


yarn add react-native-push-notification

NOTE: If you target iOS you also need to follow the installation instructions for PushNotificationIOS since this package depends on it.

NOTE: For Android, you will still have to manually update the AndroidManifest.xml (as below) in order to use Scheduled Notifications.


Having a problem? Read the troubleshooting guide before raising an issue.

Pull Requests

Please read...

iOS manual Installation

The component uses PushNotificationIOS for the iOS part.

Please see: PushNotificationIOS

Android manual Installation

NOTE: firebase-messaging, prior to version 15 requires to have the same version number in order to work correctly at build time and at run time. To use a specific version:

In your android/build.gradle

ext {
    googlePlayServicesVersion = "<Your play services version>" // default: "+"
    firebaseMessagingVersion = "<Your Firebase version>" // default: "+"
    // Other settings
    compileSdkVersion = <Your compile SDK version> // default: 23
    buildToolsVersion = "<Your build tools version>" // default: "23.0.1"
    targetSdkVersion = <Your target SDK version> // default: 23
    supportLibVersion = "<Your support lib version>" // default: 23.1.1

NOTE: localNotification() works without changes in the application part, while localNotificationSchedule() only works with these changes:

In your android/app/src/main/AndroidManifest.xml

    <uses-permission android:name="android.permission.VIBRATE" />
    <uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED"/>
    <application ....>
        <!-- Change the value to true to enable pop-up for in foreground (remote-only, for local use ignoreInForeground) -->
        <meta-data  android:name="com.dieam.reactnativepushnotification.notification_foreground"
        <!-- Change the resource name to your App's accent color - or any other color you want -->
        <meta-data  android:name="com.dieam.reactnativepushnotification.notification_color"
                    android:resource="@color/white"/> <!-- or @android:color/{name} to use a standard color -->
        <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationActions" />
        <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationPublisher" />
        <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationBootEventReceiver">
                <action android:name="android.intent.action.BOOT_COMPLETED" />
                <action android:name="android.intent.action.QUICKBOOT_POWERON" />
                <action android:name="com.htc.intent.action.QUICKBOOT_POWERON"/>
            android:exported="false" >
                <action android:name="com.google.firebase.MESSAGING_EVENT" />

If not using a built in Android color (@android:color/{name}) for the notification_color meta-data item. In android/app/src/main/res/values/colors.xml (Create the file if it doesn't exist).

    <color name="white">#FFF</color>

If you use remote notifications

Make sure you have installed setup Firebase correctly.

In android/build.gradle

buildscript {
    dependencies {

In android/app/build.gradle

dependencies {
  implementation 'com.google.firebase:firebase-analytics:17.3.0'
apply plugin: 'com.google.gms.google-services'

Then put your google-services.json in android/app/.

Note: firebase/release-notes

The Firebase Android library firebase-core is no longer needed. This SDK included the Firebase SDK for Google Analytics.

Now, to use Analytics or any Firebase product that recommends the use of Analytics (see table below), you need to explicitly add the Analytics dependency: com.google.firebase:firebase-analytics:17.3.0.

If you don't use autolink

In android/settings.gradle

include ':react-native-push-notification'
project(':react-native-push-notification').projectDir = file('../node_modules/react-native-push-notification/android')

In your android/app/build.gradle

 dependencies {
    implementation project(':react-native-push-notification')

Manually register module in MainApplication.java (if you did not use react-native link):

import com.dieam.reactnativepushnotification.ReactNativePushNotificationPackage;  // <--- Import Package 
public class MainApplication extends Application implements ReactApplication {
  private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) {
      protected boolean getUseDeveloperSupport() {
        return BuildConfig.DEBUG;
      protected List<ReactPackage> getPackages() {
      return Arrays.<ReactPackage>asList(
          new MainReactPackage(),
          new ReactNativePushNotificationPackage() // <---- Add the Package 



If you do, notification handlers will not fire, because they are not loaded. Instead, use .configure() in the app's first file, usually index.js.

import PushNotificationIOS from "@react-native-community/push-notification-ios";
var PushNotification = require("react-native-push-notification");
// Must be outside of any component LifeCycle (such as `componentDidMount`).
  // (optional) Called when Token is generated (iOS and Android)
  onRegister: function (token) {
    console.log("TOKEN:", token);
  // (required) Called when a remote is received or opened, or local notification is opened
  onNotification: function (notification) {
    console.log("NOTIFICATION:", notification);
    // process the notification
    // (required) Called when a remote is received or opened, or local notification is opened
  // (optional) Called when Registered Action is pressed and invokeApp is false, if true onNotification will be called (Android)
  onAction: function (notification) {
    console.log("ACTION:", notification.action);
    console.log("NOTIFICATION:", notification);
    // process the action
  // (optional) Called when the user fails to register for remote notifications. Typically occurs when APNS is having issues, or the device is a simulator. (iOS)
  onRegistrationError: function(err) {
    console.error(err.message, err);
  // IOS ONLY (optional): default: all - Permissions to register.
  permissions: {
    alert: true,
    badge: true,
    sound: true,
  // Should the initial notification be popped automatically
  // default: true
  popInitialNotification: true,
   * (optional) default: true
   * - Specified if permissions (ios) and token (android and ios) will requested or not,
   * - if not, you must call PushNotificationsHandler.requestPermissions() later
   * - if you are not using remote notification or do not have Firebase installed, use this:
   *     requestPermissions: Platform.OS === 'ios'
  requestPermissions: true,

Example app

Example folder contains an example app to demonstrate how to use this package. The notification Handling is done in NotifService.js.

Please test your PRs with this example app before submitting them. It'll help maintaining this repo.

Handling Notifications

When any notification is opened or received the callback onNotification is called passing an object with the notification data.

Notification object example:

    foreground: false, // BOOLEAN: If the notification was received in foreground or not
    userInteraction: false, // BOOLEAN: If the notification was opened by the user from the notification area or not
    message: 'My Notification Message', // STRING: The notification message
    data: {}, // OBJECT: The push data

Local Notifications

PushNotification.localNotification(details: Object)


  /* Android Only Properties */
  channelId: "your-channel-id", // (required) channelId, if the channel doesn't exist, it will be created with options passed above (importance, vibration, sound). Once the channel is created, the channel will not be update. Make sure your channelId is different if you change these options. If you have created a custom channel, it will apply options of the channel.
  ticker: "My Notification Ticker", // (optional)
  showWhen: true, // (optional) default: true
  autoCancel: true, // (optional) default: true
  largeIcon: "ic_launcher", // (optional) default: "ic_launcher". Use "" for no large icon.
  largeIconUrl: "https://www.example.tld/picture.jpg", // (optional) default: undefined
  smallIcon: "ic_notification", // (optional) default: "ic_notification" with fallback for "ic_launcher". Use "" for default small icon.
  bigText: "My big text that will be shown when notification is expanded", // (optional) default: "message" prop
  subText: "This is a subText", // (optional) default: none
  bigPictureUrl: "https://www.example.tld/picture.jpg", // (optional) default: undefined
  color: "red", // (optional) default: system default
  vibrate: true, // (optional) default: true
  vibration: 300, // vibration length in milliseconds, ignored if vibrate=false, default: 1000
  tag: "some_tag", // (optional) add tag to message
  group: "group", // (optional) add group to message
  groupSummary: false, // (optional) set this notification to be the group summary for a group of notifications, default: false
  ongoing: false, // (optional) set whether this is an "ongoing" notification
  priority: "high", // (optional) set notification priority, default: high
  visibility: "private", // (optional) set notification visibility, default: private
  ignoreInForeground: false, // (optional) if true, the notification will not be visible when the app is in the foreground (useful for parity with how iOS notifications appear)
  shortcutId: "shortcut-id", // (optional) If this notification is duplicative of a Launcher shortcut, sets the id of the shortcut, in case the Launcher wants to hide the shortcut, default undefined
  onlyAlertOnce: false, // (optional) alert will open only once with sound and notify, default: false
  when: null, // (optionnal) Add a timestamp pertaining to the notification (usually the time the event occurred). For apps targeting Build.VERSION_CODES.N and above, this time is not shown anymore by default and must be opted into by using `showWhen`, default: null.
  usesChronometer: false, // (optional) Show the `when` field as a stopwatch. Instead of presenting `when` as a timestamp, the notification will show an automatically updating display of the minutes and seconds since when. Useful when showing an elapsed time (like an ongoing phone call), default: false.
  timeoutAfter: null, // (optional) Specifies a duration in milliseconds after which this notification should be canceled, if it is not already canceled, default: null
  messageId: "google:message_id", // (optional) added as `message_id` to intent extras so opening push notification can find data stored by @react-native-firebase/messaging module. 
  actions: ["Yes", "No"], // (Android only) See the doc for notification actions to know more
  invokeApp: true, // (optional) This enable click on actions to bring back the application to foreground or stay in background, default: true
  /* iOS only properties */
  alertAction: "view", // (optional) default: view
  category: "", // (optional) default: empty string
  /* iOS and Android properties */
  id: 0, // (optional) Valid unique 32 bit integer specified as string. default: Autogenerated Unique ID
  title: "My Notification Title", // (optional)
  message: "My Notification Message", // (required)
  userInfo: {}, // (optional) default: {} (using null throws a JSON value '<null>' error)
  playSound: false, // (optional) default: true
  soundName: "default", // (optional) Sound to play when the notification is shown. Value of 'default' plays the default sound. It can be set to a custom sound such as 'android.resource://com.xyz/raw/my_sound'. It will look for the 'my_sound' audio file in 'res/raw' directory and play it. default: 'default' (default sound is played)
  number: 10, // (optional) Valid 32 bit integer specified as string. default: none (Cannot be zero)
  repeatType: "day", // (optional) Repeating interval. Check 'Repeating Notifications' section for more info.

Scheduled Notifications

PushNotification.localNotificationSchedule(details: Object)


  //... You can use all the options from localNotifications
  message: "My Notification Message", // (required)
  date: new Date(Date.now() + 60 * 1000), // in 60 secs
  allowWhileIdle: false, // (optional) set notification to work while on doze, default: false

Get the initial notification



PushNotification.popInitialNotification((notification) => {
  console.log('Initial Notification', notification);

Custom sounds

In android, add your custom sound file to [project_root]/android/app/src/main/res/raw

In iOS, add your custom sound file to the project Resources in xCode.

In the location notification json specify the full file name:

soundName: 'my_sound.mp3'

Channel Management (Android)

To use channels, create them at startup and pass the matching channelId through to PushNotification.localNotification or PushNotification.localNotificationSchedule.

      channelId: "channel-id", // (required)
      channelName: "My channel", // (required)
      channelDescription: "A channel to categorise your notifications", // (optional) default: undefined.
      soundName: "default", // (optional) See `soundName` parameter of `localNotification` function
      importance: 4, // (optional) default: 4. Int value of the Android notification importance
      vibrate: true, // (optional) default: true. Creates the default vibration patten if true.
    (created) => console.log(`createChannel returned '${created}'`) // (optional) callback returns whether the channel was created, false means it already existed.

NOTE: Without channel, notifications don't work

In the notifications options, you must provide a channel id with channelId: "your-channel-id", if the channel doesn't exist the notification might not e triggered. Once the channel is created, the channel cannot be update. Make sure your channelId is different if you change these options. If you have created a channel in another way, it will apply options of the channel.

If you want to use a different default channel for remote notification, refer to the documentation of Firebase:

Set up a Firebase Cloud Messaging client app on Android

      android:value="@string/default_notification_channel_id" />

For local notifications, the same kind of option is available:

  • you can use:
          android:value="@string/default_notification_channel_id" />
  • If not defined, fallback to the Firebase value defined in the AndroidManifest:
          android:value="..." />
  • If not defined, fallback to the default Firebase channel id fcm_fallback_notification_channel

List channels

You can list available channels with:

PushNotification.getChannels(function (channel_ids) {
  console.log(channel_ids); // ['channel_id_1']

Channel exists

You can check if a channel exists with:

PushNotification.channelExists(channel_id, function (exists) {
  console.log(exists); // true/false

Channel blocked

You can check if a channel blocked with:

PushNotification.channelBlocked(channel_id, function (blocked) {
  console.log(blocked); // true/false

Delete channel

You can delete a channel with:


Cancelling notifications

1) cancelLocalNotifications

The id parameter for PushNotification.localNotification is required for this operation. The id supplied will then be used for the cancel operation.

    id: '123'
PushNotification.cancelLocalNotifications({id: '123'});

iOS: userInfo is populated id if not defined this allow the previous method

2) cancelAllLocalNotifications


Cancels all scheduled notifications AND clears the notifications alerts that are in the notification centre.

NOTE: there is currently no api for removing specific notification alerts from the notification centre.

3) removeAllDeliveredNotifications


Remove all delivered notifications from Notification Center

4) getDeliveredNotifications


Provides you with a list of the app’s notifications that are still displayed in Notification Center


Name Type Required Description
callback function Yes Function which receive an array of delivered notifications.

A delivered notification is an object containing:

  • identifier : The identifier of this notification.
  • title : The title of this notification.
  • body : The body of this notification.
  • category : The category of this notification (optional).
  • userInfo : An object containing additional notification data (optional).
  • thread-id : The thread identifier of this notification, if has one.

5) removeDeliveredNotifications


Removes the specified notifications from Notification Center


Name Type Required Description
identifiers array Yes Array of notification identifiers.

6) getScheduledLocalNotifications


Provides you with a list of the app’s scheduled local notifications that are yet to be displayed


Name Type Required Description
callback function Yes Function which receive an array of delivered notifications.

Returns an array of local scheduled notification objects containing:

Name Type Description
id number The identifier of this notification.
date Date The fire date of this notification.
title string The title of this notification.
message string The message body of this notification.
soundName string The sound name of this notification.
repeatInterval number The repeat interval of this notification.
number number App notification badge count number.

Abandon Permissions

PushNotification.abandonPermissions() Revokes the current token and unregister for all remote notifications received via APNS or FCM.

Notification priority

(optional) Specify priority to set priority of notification. Default value: "high"

Available options:

"max" = NotficationCompat.PRIORITY_MAX "high" = NotficationCompat.PRIORITY_HIGH "low" = NotficationCompat.PRIORITY_LOW "min" = NotficationCompat.PRIORITY_MIN "default" = NotficationCompat.PRIORITY_DEFAULT

More information: https://developer.android.com/reference/android/app/Notification.html#PRIORITY_DEFAULT

Notification visibility

(optional) Specify visibility to set visibility of notification. Default value: "private"

Available options:

"private" = NotficationCompat.VISIBILITY_PRIVATE "public" = NotficationCompat.VISIBILITY_PUBLIC "secret" = NotficationCompat.VISIBILITY_SECRET

More information: https://developer.android.com/reference/android/app/Notification.html#VISIBILITY_PRIVATE

Notification importance

(optional) Specify importance to set importance of notification. Default value: "high"

Available options:

"default" = NotificationManager.IMPORTANCE_DEFAULT "max" = NotificationManager.IMPORTANCE_MAX "high" = NotificationManager.IMPORTANCE_HIGH "low" = NotificationManager.IMPORTANCE_LOW "min" = NotificationManager.IMPORTANCE_MIN "none" = NotificationManager.IMPORTANCE_NONE "unspecified" = NotificationManager.IMPORTANCE_UNSPECIFIED

More information: https://developer.android.com/reference/android/app/NotificationManager#IMPORTANCE_DEFAULT

Notification while idle

(optional) Specify allowWhileIdle to set if the notification should be allowed to execute even when the system is on low-power idle modes.

On Android 6.0 (API level 23) and forward, the Doze was introduced to reduce battery consumption when the device is unused for long periods of time. But while on Doze the AlarmManager alarms (used to show scheduled notifications) are deferred to the next maintenance window. This may cause the notification to be delayed while on Doze.

This can significantly impact the power use of the device when idle. So it must only be used when the notification is required to go off on a exact time, for example on a calendar notification.

More information: https://developer.android.com/training/monitoring-device-state/doze-standby

Repeating Notifications

(optional) Specify repeatType and optionally repeatTime (Android-only) while scheduling the local notification. Check the local notification example above.

Property repeatType could be one of month, week, day, hour, minute, time. If specified as time, it should be accompanied by one more parameter repeatTime which should the number of milliseconds between each interval.

Notification Actions

(Android Only)

This is done by specifying an actions parameters while configuring the local notification. This is an array of strings where each string is a notification action that will be presented with the notification.

For e.g. actions: ['Accept', 'Reject']

When you handle actions in background (invokeApp: false), you can open the application and pass the initial notification by using use PushNotification.invokeApp(notification).

Make sure you have the receiver in AndroidManifest.xml:

  <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationActions" />

For iOS, you can use this package to add notification actions.

Set application badge icon

PushNotification.setApplicationIconBadgeNumber(number: number)

Works natively in iOS.

Uses the ShortcutBadger on Android, and as such will not work on all Android devices.

Android Only Methods

PushNotification.subscribeToTopic(topic: string) Subscribe to a topic (works only with Firebase)

PushNotification.unsubscribeFromTopic(topic: string) Unsubscribe from a topic (works only with Firebase)

Checking Notification Permissions

PushNotification.checkPermissions(callback: Function) Check permissions

callback will be invoked with a permissions object:

  • alert: boolean
  • badge: boolean
  • sound: boolean

iOS Only Methods

PushNotification.getApplicationIconBadgeNumber(callback: Function) Get badge number


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