precondition

For safe coding

precondition

Precondition is a utility to simplify common precondition or state checking. It's useful for signaling to calling methods when they've made invalid calls to a method.

There are four available functions:

  • precondition.checkDefined(expression [, messageTemplate [, messageArgs...]]) for throwing reference errors
  • precondition.checkType(expression [, messageTemplate [, messageArgs...]]) for throwing type errors
  • precondition.checkRange(expression [, messageTemplate [, messageArgs...]]) for throwing range errors
  • precondition.check(expression [, errorType] [, messageTemplate [, messageArgs...]]) for throwing custom errors

expression is a boolean value which determines whether the precondition will throw an error or not.

messageTemplate is a message with 0 or more '%s' placeholders for message arguments

messageArgs is a variable argument (0 or more) to fill the placeholders in the message template

errorType is used for throwing custom error objects. These objects should inherit from Error.

// Things that should pass 
precondition.checkDefined("anything"); // returns "anything" 
precondition.checkType(typeof "something" === "string"); // returns true 
precondition.checkRange(1 < 2 && 1 > 0); // returns true 
precondition.check(1 === 1); // returns true 
precondition.check(1 === 1, ReferenceError); // throws true 
 
// Things that shouldn't pass 
precondition.checkDefined(void 0); // throws ReferenceError 
precondition.checkType(typeof "something" === "number"); // throws TypeError 
precondition.checkRange(1 < 2 && 1 > 2); // throws RangeError 
precondition.check(1 !== 1); // throws Error 
precondition.check(1 === void 0, ReferenceError); // throws ReferenceError 
 
// Messages 
precondition.checkDefined(void 0, "This doesn't look right."); // throws ReferenceError with a message of "This doesn't look right." 
precondition.checkDefined(void 0, "This doesn't look %s.", "right"); // throws ReferenceError with a message of "This doesn't look right." 
precondition.checkDefined(void 0, "%s doesn't look %s.", "This", "right"); // throws ReferenceError with a message of "This doesn't look right." 
 
// What real use may look like 
var addOnlyNumbersBelow100 = function(number1number2){
    precondition.checkRange(number1 < 100);
    precondition.checkRange(number2 < 100);
    return number1 + number2;
};
 
addOnlyNumbersBelow100(10, 20); // returns 30 
addOnlyNumbersBelow100(10, 338484); // throws RangeError 

precondition uses grunt to build.

  • grunt - Builds the standard and minified version of precondition in the build folder
  • grunt test - Builds precondition and runs unit tests (requires PhantomJS)