0.1.6 • Public • Published

Automate navigation on the web
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Given a URL and a rule set (structure described below), noflo-automaton would go through the rule set and try to reach the end, at which point the automaton would forward the accumulated output to its OUT port with the status of 'true'.

If at any point it fails, the automaton would still forward the accumulated output but with the status being the rule number in the provided rule set.

Why not just CasperJS?

Automaton is a nice abstraction over CasperJS. It provides a consistent JSON-based API so you could program with this:

  { "action": "start", "url": "" },
  { "action": "title" },
  { "action": "open", "url": "" }
  { "action": "title" }

Rather than this:

var casper = require('casper').create();

casper.start('', function() {

casper.thenOpen('', function() {


Casper.js and by extension, Phantom.js, are required. In other words, this library runs only on a server and not the browser. Check out Casper.js documentation for installation instructions.

Once you have these installed, it's just a simple npm install --save noflo-automaton!


There are two user modes: CommonJS and NoFlo. CommonJS mode exposes a regular class for you to run a JavaScript object-based (i.e. parsed JSON) rule set. In NoFlo mode, it is a graph in NoFlo that you could connect to your network.

Your JSON rule set

CommonJS Mode

In CommonJS mode, you simply create a new automaton and call run. Assuming the JSON file described under the section "Why not just CasperJS" above is available at rules.json:

var Automaton = require('noflo-automaton');
var rules = require('./rules.json');

automaton = new Automaton

A promise is returned.

promise =;

promise.then(function(status, output) {
  if (status === true) {
  } else {
    console.log('STOPPED AT ' + status);


}, function(error) {
  console.log('FAILED TO SET UP');

NoFlo Mode

To use noflo-automaton, you only need to interface with the automaton/automaton graph, which expects:

  • Inport rules: This is the rule obejct (see below)
  • Inport options: optional A map of options to be passed to Casper.js. If verbose set to true, all log from Casper.js will be printed to console.log.

Options must be passed in before the RULES ports disconnect given that it is optional.

The graph outputs to the OUT port, with the status wrapping as group. status is null if successful or the offset of the last executed rule if failed.

  • Outport out: The accumulated output from executing all the steps. This is a stack of all console.log output prefixd with [output] from the remote browser. For instance, [output] {"a":"b"} would be saved while {"a":"b"} would not.
  • Outport error: An error packet if the rule or the options object is not valid

The Rule Set

To automate web navigation simply requires a list of rules to tell automaton what to look for, what to do if it is found, and which rule to execute next. The object is a simple JavaScript object (i.e. JSON-like) containing an array of rules. It works virtually the same way as an assembly language does.

Rule Set API

NOTE: The follow API has not been completely implemented. See issues #9

For each rule, the automaton expects:

  • action: see the components/runners directory for available actions
  • selector: optional The element to perform the action on. Some actions do not require an element selector, like open
  • _name: optional An identifier so other rules can refer to this rule
  • _onSuccess: optional The next rule to execute upon success. It refers to the rule by its name. Automaton scans forward for the name and does not go back in history. In other words, automaton will execute the first instance of the rules matching the name. If it's false, quit the program successfully. If it's true, the immediately next rule is executed. Default to true
  • _onFailure: optional The next rule to execute upon failure. The same properties of determining the next rule to execute as for on-success apply.


Click on all the row items and test that all item has the content 'Item' except the one marked with 'you' as ID.

  { "action": "click", "selector": "body #page .row" },
  { "action": "click", "selector": "body #page .row .item" },
  { "action": "test", "selector": "body #page .row", "value": "Item" },
  { "action": "test", "selector": "body #page .row .item#you", "value": "You" }

Data Structure

The automaton is essentially a looper that ends when there is a failure in satisfying the provided conditions or when it completes successfully (i.e. no more rules to apply).

Each component in the automaton internal loop expects the same inbound object, which follows the protocol of:

  • spooky: This is the SppokyJS object to iterate on. It is created on demand.
  • rules: This is the rule set
  • offset: This is the current rule's offset in the rule set. This is used internally as a counter to refer to the the current rule to be applied as well as forwarded to OUT upon completion.
  • counts: This is a map of counters used by components in order to track progress. This is the only state the components are allowed to keep

Action Runners

At the heart of automaton is the action runners. These are the actual components applying the rules onto a page. An action runner is simply a component of this repository that accepts a context object.

The runner checks rather it should act on it by examining rule.action, which is the name of the action as displayed in the rule set. If it is qualified to handle it, it should act on it and not forward the context object.

On the other hand, if it does not know how to handle it, it should forward the context object as-is to its OUT port. The runner should also check if the OUT port is attached before sending.

Runners should attach themselves to either the automaton/Iterate component or other runners. This cascading structure allows certain runners to always take precedence over others.

Note that action runners do not need to be attached back to the system as the SpookyJS object is passed by reference in the context object.


Automaton can't be an automaton without:

I know,

.-. (o o) boo! | O




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