ngx-pushape
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1.0.5 • Public • Published

NgxPushape npm-publish build

Project is the library used to integrate Pushape back end in an Angular project.

In order to use it you need to get Pushape account: https://glue-labs.com/pushape-invio-notifiche-push-ios-android-api-sdk

Browser support: https://caniuse.com/#feat=push-api


Getting Started

Installation

Run:

  • npm i ngx-pushape
  • npm i pushape-js firebase browser-detect (peer dependencies required)

How to use it

Configure service worker

  • create a file in the project src/assets directory call: firebase-messaging-sw.js
  • copy the code below
  • replace the Firebase info placeholder with yours
// Give the service worker access to Firebase Messaging.
// Note that you can only use Firebase Messaging here, other Firebase libraries
// are not available in the service worker.
importScripts('https://www.gstatic.com/firebasejs/6.0.4/firebase-app.js');
importScripts('https://www.gstatic.com/firebasejs/6.0.4/firebase-messaging.js');

console.log('[NgxPushape - SW] Init');

firebase.initializeApp({
  appId: '<appId>',
  apiKey: '<apiKey>',
  authDomain: '<authDomain>',
  projectId: '<projectId>',
  messagingSenderId: '<senderId>',
});

if (firebase.messaging.isSupported()) {
  const messaging = firebase.messaging();

  /**
   * This will be triggered only if push payload will be missing notification property
   */
  messaging.setBackgroundMessageHandler((ev) => {
    console.log('[NgxPushape - SW] Handling background message', ev);
    showMessage(ev);
  });
} else {
  console.warn('[NgxPushape - SW] Firebase messaging does not supported');
}

self.addEventListener('push', function (event) {
  console.log('[NgxPushape - SW] Receive push event', event);
})

self.addEventListener('notificationclick', function (event) {
  console.log('[NgxPushape - SW] Click on notification', event);

  event.notification.close();

  // This looks to see if the current is already open and focuses if it is
  event.waitUntil(clients.matchAll({
    type: 'window',
  }).then(function (clientList) {
    for (let i = 0; i < clientList.length; i++) {
      const client = clientList[i];
      if (client.url == '/' && 'focus' in client) {
        return client.focus();
      }
    }

    if (clients.openWindow) {
      return clients.openWindow('/');
    }
  }));
});

/**
 *
 * @param {PushEvent} payload
 */
const showMessage = function (payload) {
  console.log('[NgxPushape - SW] Handling  message', payload);

  const notificationTitle = payload.notification.title;
  const notificationOptions = {
    body: payload.notification.body,
    icon: payload.notification.icon,
    image: payload.notification.image,
    click_action: payload.notification.click_action,
    data: payload.notification.data,
    need_interaction: true,
  };

  return self.registration.showNotification(notificationTitle, notificationOptions);
}

Use lib

In app.module.ts:

import { BrowserModule } from '@angular/platform-browser';
import { NgModule } from '@angular/core';
import { NgxPushapeModule } from 'ngx-pushape'; // add this line

import { AppComponent } from './app.component';

@NgModule({
  declarations: [
    AppComponent
  ],
  imports: [
    BrowserModule,
    NgxPushapeModule, // add this line
  ],
  providers: [],
  bootstrap: [AppComponent]
})
export class AppModule { }

NOTE: This is a small example used to show how call functions from the library. Check the example app for a more correct flow.

NOTE: This service generate a random UUID in order to indentify the device and than store it in the local storage. You can implement your own solution for store pushape info.

const PUSHAPE_OPTIONS_KEY = 'pushape-options';

@Injectable({
  providedIn: 'root',
})
export class PushapeService {

  readonly pushapeId$ = new BehaviorSubject<string | undefined>(undefined);
  readonly pushapeOptions$ = new BehaviorSubject<Partial<InitPushapeOptions>>({
    id_app: environment.pushapeAppId,
    internal_id: 'test-ngx-paolo',
    uuid: uuidv4(),
  });

  hasNotificationEnable = this.ngxPushape.hasNotificationPermission();

  readonly firebaseApp = this.ngxPushape.initializeFirebase({
    appId: environment.appId,
    apiKey: environment.apiKey,
    authDomain: environment.authDomain,
    projectId: environment.projectId,
    messagingSenderId: environment.messagingSenderId,
  });

  get appId() {
    return this.pushapeOptions$.value.id_app;
  }

  get uuid() {
    return this.pushapeOptions$.value.uuid;
  }

  get internalId() {
    return this.pushapeOptions$.value.internal_id;
  }

  constructor(
    private readonly ngxPushape: NgxPushapeService,
  ) {
    console.log('[NgxPushape - Example] Init firebase app \n', this.firebaseApp);

    const localPushapeOptionsString = localStorage.getItem(PUSHAPE_OPTIONS_KEY);
    if (localPushapeOptionsString) {
      const localPushapeOptions: Partial<InitPushapeOptions> = JSON.parse(localPushapeOptionsString);
      this.setPushapeOptions(localPushapeOptions);
    }

    this.init();
  }

  async init() {
    await this.ngxPushape.initializeFirebaseServiveWorker(this.firebaseApp, '/assets/firebase-messaging-sw.js');
    if (this.hasNotificationEnable) {
      this.askForPermissions();
    }
  }

  async askForPermissions() {
    console.log('[NgxPushape - Example] Asking for permissions');

    try {
      await this.ngxPushape.askForNotificationPermission(this.firebaseApp, 'web.it.on2off.coupon');
      console.log('[NgxPushape - Example] Permission successfully granted \n');

      this.hasNotificationEnable = this.ngxPushape.hasNotificationPermission();

      this.ngxPushape.initializeSwListeners();

      const pushapeId = await this.pushapeId$.pipe(first()).toPromise();
      if (!pushapeId) {
        this.registerPushape();
      }
    } catch (e) {
      console.warn('[NgxPushape - Example] Failed grant permission \n', e);
      return;
    }
  }

  async registerPushape() {
    const response = await this.ngxPushape.registerSimplePushape(this.pushapeOptions$.value as InitPushapeOptions);
    this.setPushapeOptions({ platform: response?.pushapeOptions.platform });
    this.setPushapeId(response?.pushapeResponse?.push_id);
  }

  async unregisterPushape() {
    await this.ngxPushape.unregisterPushape(this.pushapeOptions$.value as RemovePushapeOptions);
    this.setPushapeId();
  }

  private setPushapeOptions(options: Partial<InitPushapeOptions>) {
    const oldOptions = this.pushapeOptions$.value;
    if (oldOptions) {
      this.pushapeOptions$.next({ ...oldOptions, ...options });
    } else {
      this.pushapeOptions$.next(options);
    }
    localStorage.setItem(PUSHAPE_OPTIONS_KEY, JSON.stringify(this.pushapeOptions$.value));
  }

  private setPushapeId(id?: string) {
    this.pushapeId$.next(id);
  }
}

This library was generated with Angular CLI version 9.1.11.

Code scaffolding

Run ng generate component component-name --project ngx-pushape to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module --project ngx-pushape.

Note: Don't forget to add --project ngx-pushape or else it will be added to the default project in your angular.json file.

Build

Run ng build ngx-pushape to build the project. The build artifacts will be stored in the dist/ directory.

Publishing

After building your library with ng build ngx-pushape, go to the dist folder cd dist/ngx-pushape and run npm publish.

Running unit tests

Run ng test ngx-pushape to execute the unit tests via Karma.

Further help

To get more help on the Angular CLI use ng help or go check out the Angular CLI README.

Package Sidebar

Install

npm i ngx-pushape

Weekly Downloads

2

Version

1.0.5

License

ISC

Unpacked Size

146 kB

Total Files

23

Last publish

Collaborators

  • glue-labs