Mule.js
Mule is a work queue for CPU intensive tasks. You can use it to offload tasks that would otherwise kill your fast, responsive event loop. It's a bit like threads a gogo, except using processes not threads.
Mule works by using node's child_process.fork() method to pre-fork a bunch of processes using a script you define. It sets up a task queue to which you can push blocking tasks onto and listen for the result. As worker processes become available they alert the work queue that they're ready to accept more work. Tasks are sent and results received using node's inbuilt IPC for forked node processes.
Contrived Example
Imagine you have a node process which needs to stay responsive to web requests, user input or whatever. However it has some heavy CPU intensive work to do calculating fibonacci numbers. Here's how mule can help unburden your poor server:
parent.js
var WorkQueue = WorkQueue; var workQueue = __dirname + '/worker.js'; // Generate a series of fibonacci numbers using the work queue to avoid blocking.var waiting = 100;for var i = 1; i <= 100; i++ // Generate random number to calculate a fibonacci sequence on var n = Math + 1; // Wrap in anonymous function so we still have access to i & n { workQueue; }i n; console;
And here's the worker:
worker.js
/** * Calculate a Fibonacci number. Note that if you ran this in the main event * loop it would block. */ { return n > 1 ? + : 1;} // This is where we accept tasks given to us from the parent process.process; /* Send ready signal so parent knows we're ready to accept tasks. This should * always be the last line of your worker process script. */process;