One file. Any browser. Same UI.
A complete HTML/CSS audio/video player built on top
MediaElement.js. Many great HTML5 players have a completely separate Flash UI in fallback mode, but MediaElementPlayer.js uses the same HTML/CSS for all players.
MediaElement.js is a set of custom Flash plugins that mimic the HTML5 MediaElement API for browsers that don't support HTML5 or don't support the media codecs you're using.
Instead of using Flash as a fallback, Flash is used to make the browser seem HTML5 compliant and enable codecs like H.264 (via Flash) on all browsers.
MediaElement.js supports IE11+, MS Edge, Chrome, Firefox, Safari, iOS 8+ and Android 4.0+.
It is strongly recommended to read the entire documentation and check the
demo folder to get the most out of this package. Visit here to start.
Since Sierra version,
autoplay policies have changed. You may experience an error if you try to execute
play programatically or via
autoplay attribute with MediaElement, unless
muted attribute is specified.
For more information, read https://webkit.org/blog/7734/auto-play-policy-changes-for-macos/
As part of the continuous improvements the player, we have decided to drop completely support for IE9 and IE10, since market share of those browsers together is 0.4%, according to http://caniuse.com/usage-table.
This change is for
MediaElement Plugins repositories.
3.x version has jQuery in the code base, and
4.x is framework-agnostic. So for either
4.x versions, the following steps are valid, but it is highly recommended to upgrade to
In order to successfully install
4.x in an existing setup, you must consider the following guidelines:
If your installation relies on the legacy player classes (i.e.,
mejs-container, etc.), you must set up the proper namespace. In
2.x, the default namespace is
mejs- but now is
mejs__. In order to set up a new namespace (or the legacy one), use the
classPrefix configuration, and make sure you use the
mediaelementplayer-legacy stylesheet provided in the
MediaElement has bundled native renderers, such as HLS, M(PEG)-DASH and FLV, as well as YouTube and Flash shims. If you want to use any other renderer, you MUST refer to the
build/renderers folder and add as many as you want. Check
demo/index.html for a better reference.
You must set up now the path for the Flash shims if they are not in the same folder as the JS files. To do this, set the path via the
2.x there was only a single Flash shim and in
If you want to use Flash shims from a CDN, do the change related to
pluginPath setting the CDN's URL, and also setting
shimScriptAccess configuration as
If you need to force the Flash shim, the way to do it in
3.x version is to use the
renderers configuration and list them in an array.
pluginType was removed to favor
rendererName. If you rely on that element, just create conditionals based on the renderer ID (all listed here). For example:
The full documentation on how to install
MediaElement.js is available at Installation.
A brief guide on how to create and use instances of
MediaElement available at Usage.
Additional features can be found at https://github.com/mediaelement/mediaelement-plugins.
MediaElement.js has many options that you can take advantage from. Visit API and Configuration for more details.
Utilities/Features guide is available for development. Visit Utilities/Features for more details.
If you want to contribute to improve this package, please read Guidelines.
NOTE: If you would like to contribute with translations, make sure that you also check https://github.com/mediaelement/mediaelement-plugins, and perform the
translations for the files suffixed as
A compilation of useful articles can be found here.
Changes available at Change Log.
IMPORTANT: Before posting an issue, it is strongly encouraged to read the whole documentation since it covers the majority of scenarios exposed in prior issues.
New features and pending bugs can be found at TODO list.