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    GraphicsMagick and ImageMagick for node

    Bug Reports

    When reporting bugs please include the version of graphicsmagick/imagemagick you're using (gm -version/convert -version) as well as the version of this module and copies of any images you're having problems with.

    Getting started

    First download and install GraphicsMagick or ImageMagick. In Mac OS X, you can simply use Homebrew and do:

    brew install imagemagick
    brew install graphicsmagick
    

    If you want WebP support with ImageMagick, you must add the WebP option:

    brew install imagemagick --with-webp
    

    then either use npm:

    npm install gm
    

    or clone the repo:

    git clone git://github.com/aheckmann/gm.git
    

    Use ImageMagick instead of gm

    Subclass gm to enable ImageMagick

    var fs = require('fs')
      , gm = require('gm').subClass({imageMagick: true});
     
    // resize and remove EXIF profile data
    gm('/path/to/my/img.jpg')
    .resize(240, 240)
    ...

    Basic Usage

    var fs = require('fs')
      , gm = require('gm');
     
    // resize and remove EXIF profile data
    gm('/path/to/my/img.jpg')
    .resize(240, 240)
    .noProfile()
    .write('/path/to/resize.png', function (err) {
      if (!err) console.log('done');
    });
     
    // some files would not be resized appropriately
    // http://stackoverflow.com/questions/5870466/imagemagick-incorrect-dimensions
    // you have two options:
    // use the '!' flag to ignore aspect ratio
    gm('/path/to/my/img.jpg')
    .resize(240, 240, '!')
    .write('/path/to/resize.png', function (err) {
      if (!err) console.log('done');
    });
     
    // use the .resizeExact with only width and/or height arguments
    gm('/path/to/my/img.jpg')
    .resizeExact(240, 240)
    .write('/path/to/resize.png', function (err) {
      if (!err) console.log('done');
    });
     
    // obtain the size of an image
    gm('/path/to/my/img.jpg')
    .size(function (err, size) {
      if (!err)
        console.log(size.width > size.height ? 'wider' : 'taller than you');
    });
     
    // output all available image properties
    gm('/path/to/img.png')
    .identify(function (err, data) {
      if (!err) console.log(data)
    });
     
    // pull out the first frame of an animated gif and save as png
    gm('/path/to/animated.gif[0]')
    .write('/path/to/firstframe.png', function (err) {
      if (err) console.log('aaw, shucks');
    });
     
    // auto-orient an image
    gm('/path/to/img.jpg')
    .autoOrient()
    .write('/path/to/oriented.jpg', function (err) {
      if (err) ...
    })
     
    // crazytown
    gm('/path/to/my/img.jpg')
    .flip()
    .magnify()
    .rotate('green', 45)
    .blur(7, 3)
    .crop(300, 300, 150, 130)
    .edge(3)
    .write('/path/to/crazy.jpg', function (err) {
      if (!err) console.log('crazytown has arrived');
    })
     
    // annotate an image
    gm('/path/to/my/img.jpg')
    .stroke("#ffffff")
    .drawCircle(10, 10, 20, 10)
    .font("Helvetica.ttf", 12)
    .drawText(30, 20, "GMagick!")
    .write("/path/to/drawing.png", function (err) {
      if (!err) console.log('done');
    });
     
    // creating an image
    gm(200, 400, "#ddff99f3")
    .drawText(10, 50, "from scratch")
    .write("/path/to/brandNewImg.jpg", function (err) {
      // ...
    });

    Streams

    // passing a stream
    var readStream = fs.createReadStream('/path/to/my/img.jpg');
    gm(readStream, 'img.jpg')
    .write('/path/to/reformat.png', function (err) {
      if (!err) console.log('done');
    });
     
     
    // passing a downloadable image by url
     
    var request = require('request');
    var url = "www.abc.com/pic.jpg"
     
    gm(request(url))
    .write('/path/to/reformat.png', function (err) {
      if (!err) console.log('done');
    });
     
     
    // can also stream output to a ReadableStream
    // (can be piped to a local file or remote server)
    gm('/path/to/my/img.jpg')
    .resize('200', '200')
    .stream(function (err, stdout, stderr) {
      var writeStream = fs.createWriteStream('/path/to/my/resized.jpg');
      stdout.pipe(writeStream);
    });
     
    // without a callback, .stream() returns a stream
    // this is just a convenience wrapper for above.
    var writeStream = fs.createWriteStream('/path/to/my/resized.jpg');
    gm('/path/to/my/img.jpg')
    .resize('200', '200')
    .stream()
    .pipe(writeStream);
     
    // pass a format or filename to stream() and
    // gm will provide image data in that format
    gm('/path/to/my/img.jpg')
    .stream('png', function (err, stdout, stderr) {
      var writeStream = fs.createWriteStream('/path/to/my/reformatted.png');
      stdout.pipe(writeStream);
    });
     
    // or without the callback
    var writeStream = fs.createWriteStream('/path/to/my/reformatted.png');
    gm('/path/to/my/img.jpg')
    .stream('png')
    .pipe(writeStream);
     
    // combine the two for true streaming image processing
    var readStream = fs.createReadStream('/path/to/my/img.jpg');
    gm(readStream)
    .resize('200', '200')
    .stream(function (err, stdout, stderr) {
      var writeStream = fs.createWriteStream('/path/to/my/resized.jpg');
      stdout.pipe(writeStream);
    });
     
    // GOTCHA:
    // when working with input streams and any 'identify'
    // operation (size, format, etc), you must pass "{bufferStream: true}" if
    // you also need to convert (write() or stream()) the image afterwards
    // NOTE: this buffers the readStream in memory!
    var readStream = fs.createReadStream('/path/to/my/img.jpg');
    gm(readStream)
    .size({bufferStream: true}, function(err, size) {
      this.resize(size.width / 2, size.height / 2)
      this.write('/path/to/resized.jpg', function (err) {
        if (!err) console.log('done');
      });
    });
     

    Buffers

    // A buffer can be passed instead of a filepath as well
    var buf = require('fs').readFileSync('/path/to/image.jpg');
     
    gm(buf, 'image.jpg')
    .noise('laplacian')
    .write('/path/to/out.jpg', function (err) {
      if (err) return handle(err);
      console.log('Created an image from a Buffer!');
    });
     
    /*
    A buffer can also be returned instead of a stream
    The first argument to toBuffer is optional, it specifies the image format
    */
    gm('img.jpg')
    .resize(100, 100)
    .toBuffer('PNG',function (err, buffer) {
      if (err) return handle(err);
      console.log('done!');
    })

    Custom Arguments

    If gm does not supply you with a method you need or does not work as you'd like, you can simply use gm().in() or gm().out() to set your own arguments.

    • gm().command() - Custom command such as identify or convert
    • gm().in() - Custom input arguments
    • gm().out() - Custom output arguments

    The command will be formatted in the following order:

    1. command - ie convert
    2. in - the input arguments
    3. source - stdin or an image file
    4. out - the output arguments
    5. output - stdout or the image file to write to

    For example, suppose you want the following command:

    gm "convert" "label:Offline" "PNG:-"

    However, using gm().label() may not work as intended for you:

    gm()
    .label('Offline')
    .stream();

    would yield:

    gm "convert" "-label" "\"Offline\"" "PNG:-"

    Instead, you can use gm().out():

    gm()
    .out('label:Offline')
    .stream();

    which correctly yields:

    gm "convert" "label:Offline" "PNG:-"

    Custom Identify Format String

    When identifying an image, you may want to use a custom formatting string instead of using -verbose, which is quite slow. You can use your own formatting string when using gm().identify(format, callback). For example,

    gm('img.png').format(function (err, format) {
     
    })
     
    // is equivalent to
     
    gm('img.png').identify('%m', function (err, format) {
     
    })

    since %m is the format option for getting the image file format.

    Platform differences

    Please document and refer to any platform or ImageMagick/GraphicsMagick issues/differences here.

    Examples:

    Check out the examples directory to play around. Also take a look at the extending gm page to see how to customize gm to your own needs.

    Constructor:

    There are a few ways you can use the gm image constructor.

      1. gm(path) When you pass a string as the first argument it is interpreted as the path to an image you intend to manipulate.
      1. gm(stream || buffer, [filename]) You may also pass a ReadableStream or Buffer as the first argument, with an optional file name for format inference.
      1. gm(width, height, [color]) When you pass two integer arguments, gm will create a new image on the fly with the provided dimensions and an optional background color. And you can still chain just like you do with pre-existing images too. See here for an example.

    The links below refer to an older version of gm but everything should still work, if anyone feels like updating them please make a PR

    Methods

    compare

    Graphicsmagicks compare command is exposed through gm.compare(). This allows us to determine if two images can be considered "equal".

    Currently gm.compare only accepts file paths.

    gm.compare(path1, path2 [, options], callback)
    
    gm.compare('/path/to/image1.jpg', '/path/to/another.png', function (err, isEqual, equality, raw, path1, path2) {
      if (err) return handle(err);
     
      // if the images were considered equal, `isEqual` will be true, otherwise, false.
      console.log('The images were equal: %s', isEqual);
     
      // to see the total equality returned by graphicsmagick we can inspect the `equality` argument.
      console.log('Actual equality: %d', equality);
     
      // inspect the raw output
      console.log(raw);
     
      // print file paths
      console.log(path1, path2);
    })

    You may wish to pass a custom tolerance threshold to increase or decrease the default level of 0.4.

    gm.compare('/path/to/image1.jpg', '/path/to/another.png', 1.2, function (err, isEqual) {
      ...
    })

    To output a diff image, pass a configuration object to define the diff options and tolerance.

    var options = {
      file: '/path/to/diff.png',
      highlightColor: 'yellow',
      tolerance: 0.02
    }
    gm.compare('/path/to/image1.jpg', '/path/to/another.png', options, function (err, isEqual, equality, raw) {
      ...
    })

    composite

    GraphicsMagick supports compositing one image on top of another. This is exposed through gm.composite(). Its first argument is an image path with the changes to the base image, and an optional mask image.

    Currently, gm.composite() only accepts file paths.

    gm.composite(other [, mask])
    
    gm('/path/to/image.jpg')
    .composite('/path/to/second_image.jpg')
    .geometry('+100+150')
    .write('/path/to/composite.png', function(err) {
        if(!err) console.log("Written composite image.");
    });

    montage

    GraphicsMagick supports montage for combining images side by side. This is exposed through gm.montage(). Its only argument is an image path with the changes to the base image.

    Currently, gm.montage() only accepts file paths.

    gm.montage(other)
    
    gm('/path/to/image.jpg')
    .montage('/path/to/second_image.jpg')
    .geometry('+100+150')
    .write('/path/to/montage.png', function(err) {
        if(!err) console.log("Written montage image.");
    });

    Contributors

    https://github.com/aheckmann/gm/contributors

    Inspiration

    http://github.com/quiiver/magickal-node

    Plugins

    https://github.com/aheckmann/gm/wiki

    License

    (The MIT License)

    Copyright (c) 2010 Aaron Heckmann

    Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

    The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

    THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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