Fury a web tech based game engine.
Focused on allowing easy access to WebGL and other standard APIs, whilst not forcing any unnecessary abstractions upon the user.
A single vector implementation across rendering, physics and game logic (glMatrix).
Focus on fast idiomatic JavaScript, low garbage allocations, without compromising readability.
Examples available in fury-demos, vorld-decay and vorld-archipelago.
Fury was created for personal use and learning and as such makes minimal use of libraries.
Browserify src/client.js
to create an 'old school' library.
That is a JavaScript file which can be imported as a script tag and sets a Fury
global which can be used.
Use Common JS with src/fury.js
to include Fury in a more modern manner.
If using npm add fury-js
to your package.json dependencies.