ember-codemod-blueprint
ember blueprints don't have a built in way to augment an existing blueprint. Traditionally, you'd have to entirely replace the default blueprint and manually keep them up to date as upstream changes occur.
ember-codemod-blueprint solves this by providing some utility functions to modify upstream blueprints via codemod rather than entirely replace them.
Example Codemod-Blueprint
in your addon's bluerpint's index.js,
e.g.: <addon-root>/blueprints/<blueprint-name>/index.js
or ember g codemod-blueprint <blueprint-name>
const codemodBlueprint = ; moduleexports = ;