easydux

1.0.4 • Public • Published

Easy Dux

Out of the box reducer creators.

Installation

yarn add easydux

Usage

import { object } from 'easydux';
 
const myReducer = object({
  SET: 'SET_ACTION_TYPE',
  CLEAR: 'CLEAR_ACTION_TYPE',
});
 
const store = createStore(myReducer);
 
store.dispatch({
  type: 'SET_ACTION_TYPE',
  data: { hello: 'world' },
});
 
store.getState();
// { "hello": "world" }
 
store.dispatch({
  type: 'CLEAR_ACTION_TYPE',
});
 
store.getState();
// { }
 

Integrating Reducers

These are just reducers. You could even call them like this:

const myObjectReducer = object({
  SET: 'SET_ACTION_TYPE',
  CLEAR: 'CLEAR_ACTION_TYPE',
});
 
function myReducer(state, action) {
  switch (action.type) {
    case 'MY_CUSTOM_ACTION':
      return { my: 'custom behavior' };
    default:
      return myObjectReducer(state, action);  
  }
}

You'll likely just include them with combineReducers like this though.

const myObjectReducer = object({
  SET: 'SET_ACTION_TYPE',
  CLEAR: 'CLEAR_ACTION_TYPE',
});
 
const reducer = combineReducers({
  reducerKey: myObjectReducer,
});
 
createStore(reducer);

Api

value(actionTypes, default)

Returns a reducer that sets or clears a single value.

  • actionTypes: object no single type is required
    • SET: string the action type to set the state
    • CLEAR: string the action type to clear the state
  • default: any default state - will be reset to this state on CLEAR defaults to null
import { value } from 'easydux';
 
const myValueReducer = value({
  SET: 'SET_VALUE_TYPE',
  CLEAR: 'CLEAR_VALUE_TYPE',
});

Value Actions

  • type: SET Sets reducer state.
    • data: state | function<newState>(state, action)
  • type: CLEAR Sets reducer to default.
 
const mySetValueActionCreator = data => ({
  type: 'SET_VALUE_TYPE',
  data: 'new data',
});
 
// or
 
const mySetValueActionCreator = data => ({
  type: 'SET_VALUE_TYPE',
  data: state => 'new data',
});
 
const myClearValueActionCreator = data => ({
  type: 'CLEAR_VALUE_TYPE',
});
 

array(actionTypes, default)

Returns a reducer that sets or clears a single value.

  • actionTypes: object no single type is required
    • UPDATE: string uses package immutability-helper to set new state
    • SET: string the action type to set the state
    • CLEAR: string the action type to clear the state
    • SET_AT: string the action type to set a single item in the state
    • INSERT_AT: string the action type to insert a single item in the state
    • PUSH: string the action type to push a single element onto the state at the end
    • UNSHIFT: string the action type to push some elements onto the state at the front
    • CONCAT: string the action type to push some elements onto the state at the end
    • CONCAT_TO: string the action type to push some elements onto the state at the front
    • POP: string the action type to remove a single element from the end of the array
    • SHIFT: string the action type to remove a single element from the front of the array
    • REMOVE_AT: string the action type to remove a single item from the state
    • SLICE: string the action type to slice the state into a subset
    • MAP: string the action type to map the state
    • FILTER: string the action type to filter the state
  • default: array default state - will be reset to this state on CLEAR defaults to []
import { array } from 'easydux';
 
const myArrayReducer = array({
  UPDATE: 'UPDATE_ARRAY',
  SET: 'SET_ARRAY',
  CLEAR: 'CLEAR_ARRAY',
  SET_AT: 'SET_AT_ARRAY',
  INSERT_AT: 'INSERT_AT_ARRAY',
  PUSH: 'PUSH_ARRAY',
  UNSHIFT: 'UNSHIFT_ARRAY',
  CONCAT: 'CONCAT_ARRAY',
  CONCAT_TO: 'CONCAT_TO_ARRAY',
  POP: 'POP_ARRAY',
  SHIFT: 'SHIFT_ARRAY',
  REMOVE_AT: 'REMOVE_AT_ARRAY',
  SLICE: 'SLICE_ARRAY',
  MAP: 'MAP_ARRAY',
  FILTER: 'FILTER_ARRAY',
});

Array Actions

import { array } from 'easydux';
import { createStore } from 'redux';
 
const reducer = array({
  SET: 'MY_ARRAY_SET',
});
 
const store = createStore(reducer);
 
store.dispatch({
  type: 'MY_ARRAY_SET',
  data: ['new', 'state', 'new', null],
  uniq: true, // optional
  compact: true, // optional
  sort: item => -item.length,
});
 
store.getState();
// [ 'state', 'new' ]
  • type: UPDATE Updates reducer state. See https://github.com/kolodny/immutability-helper
    • data: config | object
  • type: SET Sets reducer state.
    • data: state | function<newState>(state, action)
    • ...post-processors: see below
  • type: CLEAR Sets reducer to default.
  • type: SET_AT Sets value at index.
    • index: number
    • data: state | function<newState>(state[index], action, state)
    • ...post-processors: see below
  • type: INSERT_AT Inserts value at index, adding one element to the state.
    • index: number: index of new value
    • data: state | function<newState>(null, action, state)
    • ...post-processors: see below
  • type: PUSH Adds value to end of state.
    • data: state | function<newState>(null, action, state)
    • ...post-processors: see below
  • type: UNSHIFT Adds value to front of state.
    • data: value | (null, action, state) => value: state or function<newState>(null, action, state)
    • ...post-processors: see below
  • type: CONCAT Adds values to end of state.
    • data: state | function<newState>(null, action, state)
    • ...post-processors: see below
  • type: CONCAT_TO Adds values to front of state.
    • data: state | function<newState>(null, action, state)
    • ...post-processors: see below
  • type: POP Remove value from end of state.
  • type: SHIFT Remove value from front of state.
  • type: REMOVE_AT Remove value from index in state.
    • index: number: index of removed value
  • type: SLICE Remove value from slice of state.
    • start: number: start of slice defaults to 0
    • end: number: end of slice
  • type: MAP Runs state through lodash/map.
    • data: string | function<value>(element, index, state): passed to lodash/map
  • type: FILTER Runs state through lodash/filter.
    • data: object | function<boolean>(element, index, state): passed to lodash/filter

Optional Post-Processors

  • type: SET|SET_AT|CONACT|CONCAT_TO|INSERT_AT|PUSH|UNSHIFT The following keys will post-process the state.
    • uniq: boolean: should the new state run through lodash/uniq default: false
    • compact: boolean: should the new state run through lodash/compact default: false
    • sort: string | function<boolean>(element, index, state): passed to lodash/sortBy default: undefined (no sort)
 
const mySetArrayActionCreator = data => ({
  type: 'SET_ARRAY',
  data: ['new', 'data'],
});
 
// or
 
const mySetArrayActionCreator = data => ({
  type: 'SET_ARRAY',
  data: state => ['new', 'data'],
});
 
const myClearArrayActionCreator = data => ({
  type: 'CLEAR_ARRAY',
});
 
const mySetAtActionCreator = data => ({
  type: 'SET_AT_ARRAY',
  index: 1,
  data: oldVal => 'newVal',
});
 
const myInsertAtActionCreator = data => ({
  type: 'INSERT_AT_ARRAY',
  index: 1,
  data: () => 'newVal',
});
 
const myPushActionCreator = data => ({
  type: 'PUSH_ARRAY',
  data: 'newVal at end',
});
 
const myUnshiftActionCreator = data => ({
  type: 'UNSHIFT_ARRAY',
  data: 'newVal at front',
});
 
const myConcatActionCreator = data => ({
  type: 'CONCAT_ARRAY',
  data: ['newVal 1 at end', 'newVal 2 at end'],
});
 
const myConcatToActionCreator = data => ({
  type: 'CONCAT_AT_ARRAY',
  data: ['newVal 1 at start', 'newVal 2 at start'],
});
 
const myPopActionCreator = data => ({
  type: 'POP_ARRAY',
});
 
const myShiftActionCreator = data => ({
  type: 'SHIFT_ARRAY',
});
 
const myRemoveAtActionCreator = data => ({
  type: 'REMOVE_AT_ARRAY',
  index: 1,
});
 
const mySliceActionCreator = data => ({
  type: 'SLICE_ARRAY',
  start: 1,
  end: -1,
});
 
const myMapActionCreator = data => ({
  type: 'MAP_ARRAY',
  data: element => element,
});
 
const myFilterActionCreator = data => ({
  type: 'FILTER_ARRAY',
  data: element => !!element,
});
 

object(actionTypes, default)

Returns a reducer that sets or clears a single value.

  • actionTypes: object no single type is required
    • UPDATE: string the action type to update the state
    • SET: string the action type to assign the state
    • CLEAR: string the action type to clear the state
    • MERGE: string the action type to merge the state
    • REPLACE: string the action type to replace the state
    • FILTER: string the action type to remove properties from the state
    • MAP_VALUES: string the action type to map state values
    • MAP_KEYS: string the action type to map state keys
  • default: object default state - will be reset to this state on CLEAR defaults to {}
import { object } from 'easydux';
 
const myObjectReducer = object({
  UPDATE: 'UPDATE_OBJECT',
  SET: 'SET_OBJECT',
  CLEAR: 'CLEAR_OBJECT',
  MERGE: 'MERGE_OBJECT',
  REPLACE: 'REPLACE_OBJECT',
  FILTER: 'FILTER_OBJECT',
  MAP_VALUES: 'MAP_VALUES_OBJECT',
  MAP_KEYS: 'MAP_KEYS_OBJECT',
});

Object Actions

import { object } from 'easydux';
import { createStore } from 'redux';
 
const reducer = object({
  SET: 'MY_OBJECT_SET',
});
 
const store = createStore(reducer);
 
store.dispatch({
  type: 'MY_OBJECT_SET',
  data: { hi: { mom: "I'm on TV!" } },
});
 
store.getState();
// { "hi": { "mom": "I'm on TV!" } }
 
store.dispatch({
  type: 'MY_OBJECT_SET',
  data: onWhere => onWhere.replace('TV', 'github'),
  key: 'hi.mom',
  depth: 2, // optional
});
 
store.getState();
// { "hi": { "mom": "I'm on github!" } }
  • type: UPDATE Updates reducer state. See https://github.com/kolodny/immutability-helper
    • data: config | object
  • type: SET Sets reducer state. Set behavior tries to imitate React.Component().setState
    • data: state | function<newState>(state, action)
      • whatever is passed to the reducer is merged with the state one level deep.
        • If a function is passed to data, state will be passed as that function's first argument and the result will be merged with the current state.
    • depth: number: the depth of the merge data will have with original state. defaults to 1
    • key: see below
  • type: MERGE Merges reducer state. Uses lodash/merge.
    • data: state | function<newState>(state, action)
    • key: see below
  • type: REPLACE Replaces reducer state.
    • data: state | function<newState>(state, action)
    • key: see below
  • type: MAP_VALUES Runs state through lodash/mapValues.
    • data: function<value>(element, key, state): passed to lodash/mapValues
    • key: see below
  • type: MAP_KEYS Runs state through lodash/mapKeys.
    • data: function<value>(element, key, state): passed to lodash/mapKeys
    • key: see below
  • type: CLEAR Sets reducer to default.
  • type: FILTER Runs state through lodash/omit or lodash/omitBy.
    • data: array | function<boolean>(element, index, state): passed to lodash/omit for arrays and lodash/omitBy for functions
    • key: see below
 
const mySetObjectActionCreator = data => ({
  type: 'SET_OBJECT',
  data: { hello: 'world' },
});
 
// or
 
const mySetObjectActionCreator = data => ({
  type: 'SET_OBJECT',
  data: state => ({ hello: 'world' }),
});
 
const myMergeObjectActionCreator = data => ({
  type: 'MERGE_OBJECT',
  data: state => ({ hello: 'world' }),
});
 
const myReplaceObjectActionCreator = data => ({
  type: 'REPLACE_OBJECT',
  data: state => ({ hello: 'world' }),
});
 
const myClearObjectActionCreator = data => ({
  type: 'CLEAR_OBJECT',
});
 
const myFilterActionCreator = data => ({
  type: 'FILTER_OBJECT',
  data: element => !!element,
});
 

Object-key

  • key: string | array: A key to target in the reducer state.

The same kind of argument you would pass to lodash/get. key contextualizes your action around a certain value in an object - passing the value of this key in the object to your data function and then setting the data (or the result of the data function) at the key in the object.

const reducer = object({
  SET: 'MY_OBJECT_SET',
});
 
const store = createStore(reducer, {
  hello: {
    my: 'honey',
  },
});
 
store.dispatch({
  type: 'MY_OBJECT_SET',
  data: ({ my }) => ({ my: 'baby' }),
  key: 'hello',
})
 
store.getState();
// { hello: { my: 'baby' } }
 
// or
 
store.dispatch({
  type: 'MY_OBJECT_SET',
  data: honey => 'baby', // or just data: 'baby'
  key: 'hello.my', // or ['hello', 'my']
})
 
store.getState();
// { hello: { my: 'baby' } }

License

easydux is free software under the MIT license.

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npm i easydux

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Version

1.0.4

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