Render a tilemap from a ndarray to the DOM.
options
are:
-
width
Default:window.innerWidth
Width of the tilemap in pixels. -
height
Default:window.innerHeight
Height of the tilemap in pixels. -
size
Default:16
Size of each tile in pixels. -
prefix
Default:'tile-'
A className prefix.
Call at each animation frame. It will update any coordinates within map.update
.
Set a coordinate to a tile id.
Set an array coordinates.
Get a tile id at given coordinate.
Sets all tiles to 0
.
Will loop through the entire ndarray and set all tiles.
The parent DOM element of all the child tiles.
The ndarray controlling the tilemap.
Set to an array of coordinates [[10, 12], [5, 6]]
and upon next tick those tile coordinates will be updated.
A list of all child tiles.
- 0.1.0 - initial release
Copyright (c) 2013 Kyle Robinson Young
Licensed under the MIT license.