About
cyberpoints was developing for CyberEngine. And now, she is open source! cyberpoints will generate endpoint links for make an request. All validation process is done by cyberpoints. If you're used correct values, returns an request link. otherwise returns 'undefined'. This method saves your request limits and time!
Endpoint Coverage
-
Blizzard
- World of Warcraft - 100%
- Diablo - 100%
- StarCraft - 100%
- Outh - 100%
-
Riot Games
- League of Legends - 80%
Why?
- Object-oriented
- Speedy and efficient
- Modular and flexible
- Feature-rich
- Maintainable
Installation
cyberpoints requires Node.js LTS version to run.
$ npm i cyberpoints -S
or
$ yarn add cyberpoints
Usage
// how can i use it?const Wow = Blizzardconst wow = configsconsoleconsoleconsole // how can i access all blizzard endpoints?const All = Blizzardconst blizzard = configsconsoleconsoleconsoleconsole
To-Do's
-
Twitch
-
PUBG
-
Fortnite
-
Steam
-
Youtube
Technology
cyberpoints uses a number of open source projects to work properly:
- Node.js - cyberpoints uses this powerful programming language.
- VScode - We're highly recommending this awesome code editor.
And of course cyberpoints itself is open source with a public repository on GitHub.
Plugins
cyberpoints is currently extended with the following plugins. Instructions on how to use them in your own application are linked below.
Plugin | README |
---|---|
@types/node | plugins/definitelytyped/README.md |
Eslint | plugins/eslint/README.md |
Semantic Versioning
We're using SemVer for this project.
Development
Want to contribute? Great!
cyberpoints uses eslint for stable developing. Make a change in your file and instantanously see your updates!
Open your favorite Terminal and run these commands.
$ git clone <url>$ cd <cloned_folder_name>$ npm i -d$ npm test
Our Contributors
- Yankı Küçük - Twitter
And you can see also all contributors here.
License
Aphace 2.0